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12

Officially the only events in 5e's storyline with the Thay have involved some necromantic debacles... Two sundering related adventures happened between 4e's official end of publication and the release of the PHB. Ghosts of Dragonspear Castle kicked off the Sundering event which is a reboot of the Forgotten Realms lore and The Red Wizards were the ...


11

Taking some measurements, the scale is clearly wrong. Looking at the castle-shaped building in the section labelled 12 with a true-distance measuring tool (I'm using GIMP's Measure Tool), I find that its central block is about 12 pixels from river-side front to back. Measuring the scale using the same tool, 15 pixels is 20 feet, making the castle sans towers ...


6

I believe it is mostly to be taken abstractly, but specified when your story needs it. I know when I make cities for my games, I usually leave whole neighborhoods as amorphous collections of boxes that I can fill in when need arises. Most of the creators of the Forgotten Realms are basing their city creations on Late Medieval, Early Renaissance Europe - ...


4

I concur with Joshua in that for an individual making magic items is more expensive in terms of time and resource than previous editions. That for organizations it definitely within their means to produce magic item. On page 129 we have this rule for crafting magic items. Multiple characters can combine their efforts to create a magic item if each of ...



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