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29

Yes...depending Alignment causes a lot of arguments around the D&D community. There are a pair of rock-solid methods: the Sanctify the Wicked spell, and the redemption rules, both of them found in the Book of Exalted Deeds. The BoED can be a controversial book in some groups, but those rules are a definite method of getting the lich back on the straight ...


10

You’ll have to calculate monsters’ CMB and CMD, since 3.5 did not use those, and you’ll have to redo NPCs’ skills, since Pathfinder changed those a fair bit. You will also have to update humanoid characters’ ability scores, racial features, and class features, since Pathfinder changed a few of those, too. This should be ...


9

Okay, let's take a look. Actually, yes. Book of Exalted Deeds introduces Sanctified creature template and the spell to create such creatures. Also, there is an inherently good kind of lich - the baelnorn. There may be more purely mechanical means to change alignment. Sure. Any character smart enough to become a lich should be capable of devising a plan to ...


8

I wrote about this for Dragon magazine! The shade has a 3.5 update in Dragon #322 (August 2004). It's divided into a Savage Species style progression for the article, but is otherwise functionally identical to the version in both the Forgotten Realms Campaign Setting (2001) and Races of Faerun (2003), except for the following changes: Level adjustment is ...


7

This will be based mainly on Pathfinder, as this is the system I play in. Adjust for your own rules. Note that for a lot of your questions, there is no very specific RAW answer (this is often the case with Antimagic Fields). I indicated all the RAW points and the most probable/logical result, but in the end there is still a lot of room for DM interpretation. ...


6

If the ability was not replaced or otherwise affected by a substitution level, it works the same way as if the substitution level was not taken. Please note that Paladin4/Crescent Moon Knight 2 is actually a Paladin 6 with a different set of class features. Namely, the first substitution level replaces Paladin's 4th level and trades turn undead class ...


5

At the risk of stating the obvious, you can still say that it is a dead magic zone in your campaign. Also, all kinds of rumors and misinformation spread, especially amoungst the lower classes with limited communications. Magic and psionics obviously gives D&D more communications than the real-world middle ages, but not by all that much. If the ...


5

You could simply use the Fall of Netheril itself as reason enough, since during that time even magic itself stopped working. Personally, I would find that a convincing reason for people to believe it to be a magical dead zone. However, any disaster, mundane or otherwise could keep people from attempting casting in the area/region. Fear can be a powerful ...


4

Pathfinder, often referred to as "D&D 3.75", is based on the D20 system and its open content, and as such is (mostly) backwards compatible with D&D 3.5, and can easily handle any D&D3.5 material you try to mix into it. I don't see any problem with taking WotC's sourcebooks for the Forgotten Realms and either going over them to see if there ...


3

Search for sound clips from Icewind Dale 2, there's 2 drow clips for each gender if memory serves and are really good if that's what you're looking for. http://www.youtube.com/watch?v=p651lYmaUkY, not the exact clip (it's someone imitating the voice clip) but very close, still looking for the original one (my IWD2 CD is broke and I can't reinstall it).


3

Beyond rules, the reason(s) why a lich seeks redemption might be argued. So, what is a lich (as for D&D 3.5): A lich is an undead spellcaster, usually a wizard or sorcerer but sometimes a cleric or other spellcaster, who has used its magical powers to unnaturally extend its life According to D&D 3.5, a lich either can be arcane or divine. ...


3

Without any rules in front of me, I would say that two things would stand in the way: first, only a creature that recognizes the error of its ways can truly seek redemption (you've mentioned this), and second, the magics involved in "ascension" to lichhood are very powerful, very evil, and most likely very capable of warping an already malignant and corrupt ...


2

The group I game with most of the time runs a Forgotten Realms campaign setting. We have played it in 2.0, 3.0, 3.5 and now use Pathfinder. There is very little change that we have to make. For 90-95% of it we just use the Pathfinder rules as is. We simply remade our characters for each edition as needed and custom FR specific monsters are converted to ...


2

In General Generally, see the other question What are the major differences between D&D 3.0 and D&D 3.5 especially the first answer, which has links to the conversion docs. Shades For this template in particular, it's a little complicated. The FRCS errata document adjusted the template's LA to +5. There's a newer version as an actual PC race ...


2

As a thought experiment, we first look at the text of the original boxed set that states: These are mounted forces of men-at-arms, dressed in chain and carrying swords, lance, and composite bow. Each ride has a "ridemaster" of fifth level or higher. By the rules of the game, the way to amass armies outside of GM fiat is through the Leadership feat. ...


1

This may be not be exactly what you want, but many of the Forgotten Realms books by RA Salvatore have audo-book versions available. I think there are relatively few actual drow words in there, but you have, often rather good, voice actors taking pains to voice a drow and to give different voices/accents to different characters as they read. Plus, they ...



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