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33

Break it up. A gem that large is literally priceless. As in, it's worth so much that no one will be willing to buy it for more than a tiny fraction of its value. Imagine that happened on earth. Its value would be several hundreds of billions of dollars. Who would pay that much? Now think about trying to sell chunks of it. You could much more easily sell a ...


23

It's fine unless you're level 18 To see how Purple Dragon Knight (PDK) stacks up let's compare it to a fighter archetype from the PHB. Since we're worried about PDK being underpowered we only need to find one already accepted archtype that it is comparable to. We're going to use Champion because it is broadly similar and it's abilities make an for easy ...


20

First of all, you don't need any rules precedent to integrate time travel into your campaign, as D.M. its your prerogative to add any feature into your world that you please. That being said, there is some precedent that is applicable in this situation! In the source book The Plane Above - The Secrets of the Astral Sea we get a direct, although short, ...


18

It’s just the usual conflict between rules and narrative that is all over D&D 3.5. In reality, The Crystal Shard, where the forging was first described, was written in 1988, long before the 3.5 rules were written. As it turns out, D&D 3.5 is not just poor at emulating all manner of characters from other media (cf. character build for Gandalf in ...


18

To get a handle on how big this gem could be: quartz, a relatively light semi-precious gemstone, is about 160 lbs per cubic foot. That means your one-ton rock is probably under 12 cubic feet, or under 3x3x3 feet in dimension. So your primary concern is weight, not size. Some options, which may need to be combined depending on what you have available: Hire ...


16

The Wall of the Faithless was not actually made by Kelemvor, it was made by Myrkul. I am not 100% certain how canon Neverwinter Nights 2 is for Forgotton Realms lore, but in that game, Myrkul claims he had constructed the Wall to dispose of unclaimed, faithless souls. However, there could be multiple other reasons for him to do this. For starters, it is ...


14

In general, the other languages within the Forgotten Realms do have numerals. For example, the Draconic Alphabet with numerals can be found on the Forgotten Realms Wikia. Though I could not find written Primordial or Supernal alphabets, given that the other written instances of alphabets have numerals, I think you are safe to say they all do. However, I ...


13

My question: Is this possible? Yes, it's possible, whether or not the fiend and the god/goddess get along. There is no RAW prohibition from the multiclass, no matter how awkward it looks. From a purely RAW standpoint, I don't think that Warlocks can lose their powers, but would his good deity even bother with someone who sold their soul to a ...


13

Alright, this is going to delve into both canon and conjecture, as it must for such a nebulous topic. I'll break them down so we know which is which. The Many Gods of the Dead As has been noted (correctly), the Wall of the Faithless was established by Myrkul. His successor Cyric kept the Wall erected largely out of malice and sadism, never questioning its ...


12

Officially the only events in 5e's storyline with the Thay have involved some necromantic debacles... Two sundering related adventures happened between 4e's official end of publication and the release of the PHB. Ghosts of Dragonspear Castle kicked off the Sundering event which is a reboot of the Forgotten Realms lore and The Red Wizards were the ...


12

Taking some measurements, the scale is clearly wrong. Looking at the castle-shaped building in the section labelled 12 with a true-distance measuring tool (I'm using GIMP's Measure Tool), I find that its central block is about 12 pixels from river-side front to back. Measuring the scale using the same tool, 15 pixels is 20 feet, making the castle sans towers ...


12

The wiki page you're reading is probably wrong. It doesn't cite a source for its information. There aren't any sources in 5th edition D&D that help us find the answer (the Monster Manual has nothing of note about silver dragon diets), so I've dug through older fluff to get a picture of what a silver dragon eats: The Draconomicon, a 3.5 sourcebook, has ...


11

By default, The Players Handbook and The Dungeon Master's Guide include a price guide for contracting wizards to cast spells for the group based on the level of the spell, however.. The versions of the above spells that you've provided don't have any kind of material component. If you're using a house rule it's very important that you mention that when ...


11

If one of your spellcasters can learn Shadow Bridge, you can march your two str-20 characters across the summoned shadow bridge, pick up the gem, and carry it across to the other side. I forget the rules for carrying weight, and especially the rules for sharing weight between two users. If you cannot carry the weight by yourself, Shrink (ritual) may help. ...


11

In all my reading of Realms material over the years, I've never seen the “Roman” approach to other pantheons practiced or even referenced. Other pantheons are generally acknowledged as real, just foreign—a natural effect of living in a world where the individual gods regularly and undeniably manifest in person. Instead, what you tend to see mentioned while ...


11

Since this is a bit of a wall of text, the upfront answers to this question are "you can worship two gods, but only get power from one outside of a couple specific circumstances" and "blackguards of Luthic are a-okay." Moving on, though: Worship of Two Gods: Maybe There are a couple important rules regarding this question scattered about in various books. ...


10

The primary known author within the Forgotten Realms is Volothamp Geddarm, who writes extensive travel guides. These are, of course, also out-of-universe sourcebooks. There are other authors and other books within the setting, but none are even close to being as well known as Volo and his guides in-universe or out.


10

The main book, Forgotten Realms Campaign Setting, gives the canonical holidays on page 77, under the heading "The Calendar of Harptos" in the "Time and Seasons" section.


10

Yay, I get to dust off some old books! Third and Second edition sources The AD&D 2nd edition Faiths and Avatars supplement covers Kelemvor in detail. I'll be quoting from his entry from the more recent 3rd Edition Forgotten Realms book Faiths and Pantheons. It says this about him: Cleric Alignments: LE, LG, LN ... Kelemvor urges his clerics to ...


10

You may only have one spell-granting god (with the exception of gods are are actually a bunch of dudes, like the Sovereign Host in Eberron). Page 32, PHB: Deity, Domains, and Domain Spells: Choose a deity for your cleric. Sample deities are listed on Table 3–7: Deities and described on page 106–108. The cleric’s deity influences his alignment, what ...


9

Not exclusively. Does the #dnd tabletop RPG have one official setting? The answer is yes. That setting is the multiverse, which includes all #dnd worlds. – a tweet by @JeremyECrawford (Emphasis mine.) In case you're wondering (just like I was) who Jeremy Crawford is, and how serious / official is what he says, he is (...) one of the two lead ...


9

There are no published 5e Forgotten Realms supplements as of yet, and they have changed the Realms a good bit with each new edition. If you don't care about "keeping up with the new timeline," the most supported classic starting location is far and away: Shadowdale Sourcebook and Adventure Coverage This town in the Dalelands is given some detail in the ...


9

The two most thorough compendiums of deity and domain information are imarvintpa’s Deity Search and Curmudgeon’s Cleric Domain List. Neither lists anything with “xv” or “iya.” This strongly suggests that the god is never defined in 3rd edition, as both sources are extremely comprehensive. On the off-chance that either had skipped web material, I also ...


9

I know it isn't the first answer you're looking for, but this link is a free huge hi-res map of the Sword Coast direct from WotC with a map scale. It looks like it would be pretty easy to figure out the distances on that map, using that scale. For example, I figure the journey from Waterdeep to Triboar, based on this map, is about 300 miles.


8

There are some non-casting Item Creators (Dwarven Fighter is not one of them). I will only make a few suggestions, as this is basically answered already in another question (This question/answer is a good resource to take a look at). Artificers are not a 'casting class' as in spell-casting class. They have infusions, and can mimic spell-casting ...


8

Yes, the Sword Coast Adventurer's Guide published by WotC has several examples of this, such as on page 73: The information below is excerpted from Far from the Misty Hills, a treatise on on far-flung places in the North, composed by one Aedyn Graymantle, a moon elf ranger who hails from Evereska. Page 66 has the following: The information below is ...


8

The Sword Coast Adventurer's Guide is Correct When in doubt, refer to more recent materials first. At least, that's the rule I'd use in this case. Errata is constantly being discovered in the earlier materials of D&D 5e. So it may be a better idea to refer to the most recently released content (In this case, the Sword Coast Adventurer's Guide) as ...


7

How quickly would word spread of an upcoming musician in the Forgotten Realms (5e)? It wouldn't be a direct comparison to the medieval times of our own world as they have several ways of communicating across long distances. Depends on the individual location. In general, cities would come to know first, because they have more sophisticated communication ...


7

I concur with Joshua in that for an individual making magic items is more expensive in terms of time and resource than previous editions. That for organizations it definitely within their means to produce magic item. On page 129 we have this rule for crafting magic items. Multiple characters can combine their efforts to create a magic item if each of ...



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