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6

Yes, your interpretation is correct. For sake of explanation, we will use Silverymoon: The Wards of Silverymoon The city of Silverymoon is protected by a powerful magical effect called a mythal. This potent form of elven high magic forbids the casting of several types of spells, causes other spells to be permanently in effect, and allows the ...


2

Population in 3.5: 23,192. Population in 4E: intentionally vague. I say intentionally vague because the Neverwinter campaign book clearly talks about a mass exodus and a progressive growth caused by the new wave of adventure, intrigue and commerce. It's hard to make a census when a big part of your city is lawless, in ruin or just a big hole in the ground. ...


5

Dugmaren Brightmantle seems like a good candidate. From the Wikipedia page: Dugmaren Brightmantle is the dwarf deity of scholarship, discovery, and invention. Dugmaren shares the Dwarven Mountain on the Outlands with Dumathoin and Vergadain. Dugmaren appears as an elderly dwarf with sparkling blue eyes. His domain isn't strictly light, but those ...


3

Typically published adventures don't come with definitive starting dates. This is so a group's DM can set it to whenever makes the most sense for the group. For example, there is no reason the game could not be run 1373 DR (Year of the Rogue Dragons), and very little of Hoard of the Dragon Queen would need to be changed. Indeed given that the common names ...


2

It would be entirely up to the individual settlement, I expect, and even the individual person. There is not a generic, stereotypical stance for all nature-dwellers to be eco-warriors. However, there is certainly evidence that SOME nature-oriented settlements take this attitude. The Adventurer's League scenario Tales Trees Tell revolves around several ...


6

Just like in the real world, this varies a lot. Every community of "nature" types is different and can't be put neatly into one of two buckets labelled "will react with violence" and "won't react with violence." Even within one of the categories you called out, it varies because every person, and every community made up of people, have different goals and ...


7

I don't think you need to search very far - See these quotes from the warlock class description (Complete Arcane P. 5-6) WARLOCK Born of a supernatural bloodline, a warlock seeks to master the perilous magic that suffuses his soul [...] [...] Adventures: Many warlocks are champions of dark and chaotic powers. Long ago, they (or in some cases, ...


10

Yes, not all warlock powers originate from pacts. Warlock powers can also stem from magical heritages, and in fact, this seems to be common. This is made explicit in Complete Mage, page 7. Warlocks typically claim that [their] proficiency with magic comes from their bloodline - or, in some cases, from a pact made with powerful entities that permanently ...



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