Tag Info

New answers tagged

3

I love @KRyan's post, but I think some numbers really help illustrate the effect here. 2nd-level party vs. 15 Goblins Your Sorcerer catches them in a Color Spray. Every Goblin who fails is basically out of the fight for 3d4+1 rounds or so. Sorcerer's DC is 15, the Goblins have a Will save of -1. On average 75% (11) of the Goblins drop. But the ...


12

The first and third points aren’t really big deals; actually, the third point would be a disadvantage of save-or-dies. Would be, if the numbers were more reasonable. By the numbers: you can probably make someone fail a saving throw Ultimately, caster classes have every reason to pump their save DCs as much as they can. The ability score that sets the ...


0

What are you trying to playtest, in particular? Start with knowing what you are looking to test, in this particular playtest run. Obviously, other things may come up, but know what you're looking for as the primary thing to be tested - core mechanics, strategies, polishing edges of rules, flow, etc. You may want to tell the group what to focus on, as ...



Top 50 recent answers are included