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There's three questions you'll ask yourself repeatedly: What are the rules supposed to do? (intent, spirit of the rules, etc.) How are the rules doing that? Is this communicated well enough people other than me? Proof of Concept Testing The first set of testing might be playing around with sections of the rules up to full sessions. Playing out a combat ...


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You should test different aspects of the game in phases; Phase 1: Rule mechanics / balance This is something you can do on your own. You are proposing some game mechanics, formulas, dice, probabilities etc. Lay them out in front of you and calculate the end result probabilities and cross-interactions. What happens when character A attempts action B in ...


3

I am not that experienced with creating my own games, but I will try to answer your question from my experience with a game a friend of mine is creating with my help: (Also, from your question I'd guess that your system is playable in its current state) What can you do? Find a group of friends that could be interested in the system, and gm it. You'll get ...



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