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As a big fan of oWOD I would recommend two from that setting: Vampire: the Masquerade and (in bit different way) Mage: the Ascencion. Why? Well, those two systems can be VERY EASILY turned into something you've just described and for your players it gives a feeling to be a bit unique. For vampires, politics is a second nature - they un-live to manipulate ...


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Wilderness of Mirrors has some pretty excellent planning/things go wrong mechanics that work well, though you'd be modifying it a bit to be more operational than heist. Spione has some pretty interesting set up with Cold War Spy games. It's more aimed at the issues of internal distrust and division within an intelligence agency, but works great for that. ...


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What Happens When You Assume My suggestion is based on 2 assumptions: Though you list movies as influences, I assume you want your game to resemble a TV drama like The Americans or House of Cards because of the serial nature of most RPGs. It seems unlikely to me that you would invest this heavily in a single-evening game. You want to incorporate your ...


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This may be an imperfect answer. You may want to consider New World of Darkness, with the Mirrors system hacking supplement for cyberpunk. On a point for point explanation: You are desiring a system that focuses, not on combat, but politics and social intrigue. This has been the core selling point for White Wolf games for over twenty years. As a point ...


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This is a basic overview of a LARP that I invented. Over the past three years we have had a total of around 65 people play and so far everyone has loved it. If you would like a more detailed rule-set, you can contact me at www.ranescalf@rocketmail.com. Honor The realm is based on the honor system. When in combat, you do not call the other person out or ...


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I suggest.. DSA ("Das Schwarze Auge"), 3rd Edition It was my first RPG system, is originally in German and has been around in many versions since 25 years or more probably. Part I Suitable for just two players (+ game master) We have played many campaigns and adventures this way, and it works very well. If you play prefabricated adventures you might ...


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Dungeon World I can honestly say I've never seen a game recommendation question that's screamed the name of my favourite fantasy RPG so loudly. I've played Dungeon World with two players (my Significant Other and a friend with myself as GM) and unlike its parent game, Apocalypse World, I found it coped quite smoothly. The introduction even bills it as a ...



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