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GURPS can be a nice choice to accomplish this. The rules of GURPS Basic Set are very detailed about these aspects of human body condition, natural hazards and the system is designed to be much similar to real life dynamics (physics, human limits, etc). The core stats, like ST, HT, DX and IQ works very well for survival settings, and the players cannot expect ...


Top Secret S.I., published by TSR in 1987 had a reasonably elegant hit location system. The areas of the body were numbered one through ten, and the skill resolution was percentage based. So, for example if you rolled a 42 and your modified chance to hit was 50, you'd hit, and do damage to area 2 (which I was believe was right side chest). In melee, it was ...

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