New answers tagged games-industry
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Disclaimer: I am a featured reviewer at DriveThruRPG.
Yes and No
Yes, digital sales hurt print vendors, such as bookshops. On the other hand, however, they're not hurting the industry of gaming. Admittedly, one could argue that some of the practices are perhaps a little sketchy (Catalyst putting out fifteen guns or drones or vehicles for Shadowrun every ...
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As others have indicated, there really are no solid industry-wide figures. While Wizards of the Coast seems to have a conflicted relationship with PDFs, smaller players have embraced them. You can mine these reports for information:
Posthuman Studios: Their 2010 Year End Review goes through their numbers, which I've summarized in this blog post. Not only ...
1
The best information you can get about this is from publishers themselves. Many of them run both print and PDF product lines. I recall, but cannot now find a publisher discussing the cost-analysis of when to have a product go from print to PDF and when to release a niche product directly to PDF. It is by no means simple and of course entirely up to the ...
12
No, we don't have evidence about the whole industry, let alone specific data on revenue that would give us the ability to extrapolate to the effects on the whole industry, because too few companies share the kinds of sales information necessary to do such a wide-scale analysis. There are anecdotes aplenty about how digital effects individual companies, but ...
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