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13

No The Basics – Stacking: Stacking In most cases, modifiers to a given check or roll stack (combine for a cumulative effect) if they come from different sources and have different types (or no type at all), but do not stack if they have the same type or come from the same source (such as the same spell cast twice in succession). If the ...


11

No, you do not get 2 different familiars. Familiar levels stack. From the Familiars entry: Levels of different classes that are entitled to familiars stack for the purpose of determining any familiar abilities that depend on the master's level. You can though have a familiar and an animal companion (but remember PFS rules only allow for one combat ...


10

It's reasonable, so long as the rest of your group is building to the same level. The fluff, happily, is easy. Western monks militant, (to contrast with the eastern flavoured monk class) like the Knights Templar or other military orders. As a cleric|fighter, you're an ordained priest trained in the arts of war. Unlike the Crusdaer (Tome of Battle) you don't ...


8

The rules don’t really say; gestalt is a variant that’s pretty well fleshed-out, but it’s even less comprehensive than the usual rules. Generally speaking, there’s no reason it can’t work. Particularly for a non-player character, where LA doesn’t come into play, you can just gestalt it with Monstrous Humanoid RHD. It will ...


7

By default, the way you do this is with a level-by-level approach: Scout 1 (+0/+2/+0) // Ranger 1 (+2/+2/+0) = +2/+2/+0 Scout 2 (+0/+1/+0) // Swashbuckler 1 (+2/+0/+0) = +2/+1/+0 (total: +4/+3/+0) Scout 3 (+1/+0/+1) // Swashbuckler 2 (+1/+0/=0) = +1/+0/+1 (total: +5/+3/+1) Scout 4 (+0/+1/+0) // Rogue 1 (+0/+2/+0) = +0/+2/+0 (total: ...


7

Evasion doesn't stack Unless it specifically states otherwise (and some of them do), gaining duplicates of class abilities doesn't do anything special. You just get the ability to do... something you can already do. For things with effects based on level, like Turn Undead and Wildshape, whether or not they 'stack' with each other to determine what ...


6

Talking about RAW here isn’t particularly useful As an Unearthed Arcana variant, the gestalt rules are mostly just suggestions and ideas – fairly fleshed out, for the most part, but it’s a mistake to think of them as really complete rules. They don’t cover this situation directly. Taken literally, you would simply get the greater ...


6

As Flenyar quoted in his answer: Each time he gains a new level, he chooses two classes, takes the best aspects of each and applies them to his characteristic. This implies that if one class would gain a BAB at it's respective level, you do as well. Note that unlike normal multiclass characters, your stats do depend on what order you take the classes ...


6

This is going to vary massively from game to game, but in my own games, yes, absolutely. A gestalt game is already assuming a certain amount of changing to the classes that you are using, because you are not training discretely as one thing and then another, but rather as a homogenous whole. That is, you are not both a fighter and a cleric, you are a ...


6

I see your player's line of reasoning, tortured though it is. Bonuses of the same type don't stack (except circumstance bonuses, and even those don't if they arise from the same circumstance). But untyped bonuses do stack, and beguiling influence's bonus doesn't have a type listed. I don't know why they didn't make it a competence bonus, but they didn't: ...


5

This is a bit of a “teach a man to fish” answer – I want to include all of the resources I used to research this question, as they are frequently useful for this sort of question, even though a couple don’t help with Ride. Thus, this answer may be useful to future users who are searching for help with related questions, even if the OP already is aware of ...


5

Getting cross-class skills as class skills There are several ways to get this done. Some of them are outlined below. If you are Human... One level of Human Paragon would give you Adaptive Learning (Ex): At 1st level, a human paragon can designate any one of his human paragon class skills as an adaptive skill. This skill is treated as a class skill in ...


5

I think you have answered your own question there. As a wraith, you are not a living creature, and thus, do not qualify for Lich/Dry Lich by the rules, no matter their source. In the same vein, the second Lich template would also not stack or overlap on the first. (After all, how can you store your soul in two phylacteries at once? Unless you went to ...


5

Given the restriction of Pathfinder only, this is not possible, based on my research. There is no feat, prestige class, race, or magic item that will make a wizard use Wisdom for their spells, or make a monk use Intelligence for their special abilities. Depending on exactly what you're looking for, you might be able to use Magus instead of Monk. ...


5

I'm not sure how much 3.5 material is allowed in pathfinder, but Carmendine Monk (CoV) or Kung-Fu Genius (DR319) would work for you.


4

Gestalt exists to allow characters to have a broader range of skill, allowing a Wizard//Factotum to have the strong Will, full spellcasting progression and familiar-bond of a Wizard, while also picking up the Factotum's dabble-in-everything shtick, compensating for the squishy Wizard hit die, and picking up more skill points and Intelligence synergy while ...


4

Unearthed Arcana clearly states (pag 73): Each time he gains a new level, he chooses two classes, takes the best aspects of each and applies them to his characteristic. So, for every level you gain, your BAB improves in the best possibile way. Given your example (Fighter 6/Wizard 4//Rogue 10) Figher 1 / Rogue 1 (+1 [Fighters gain +1 every level]) ...


4

Class features that two classes share (such as uncanny dodge) accrue at the rate of the faster class. Both rogue and swordsage grant swordsage initiator level, rogue at one every two levels, swordsage every level. You go with the faster one, i.e. swordsage, and end up with 6.


3

As it stands, the question cannot be answered on its face: “over-the-top, completely unrealistic cheese” is undefined and critical to try to do a comparison of the mechanical advantages of each class. This answer, however, is challenging the frame of the question, since it compares the two classes regardless of what each is or isn’t allowed to do. Artificer ...


2

The first thing when trying to do gestalt for 5th ed would be to realize that the following level dependent features would NOT change, regardless so what classes you gestalt into: Proficiency bonus Spell slots per day Attribute bonus (or feat) every 4 levels Also, several features can not be combined via multiclassing, thus can't be combined via gestalt: ...


2

If you count third party sources and take a feat (extra familiar) specially for that purpose, you can have a second familiar, but as said in the answer by briddums, you don't get an extra familiar for different classes that grant it as a class feature.


1

Your best bet is likely a custom item According to this post over at Brilliant gameologists, there isn't actually a way to get Ride as a class skill unless its actually a part of your class. It costs (Bonus squared × 100 gp) to create a magic item that grants a competence bonus to a skill. Assuming that you have a positive dexterity modifier, and operating ...


1

For Gestalt characters, as far as I know there isnt a hard and fast rule other than the "take the best of a class and use that". That said these options might be amenable to your DM. 1) If there only a few Gestalt Characters then you might consider maxing out rolls and giving an automatic appropriate template of choice with DM approval if the player has 2 ...



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