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12

Gestalt is a system feature of only one edition of D&D compared to seven or eight editions(or more, depending on how you count) that don't feature it. It was invented for and arose out of the particular design philosophies of D&D 3.5e, which aren't design philosophies shared by the other editions. It was not a feature of 4e, and there's no reason to ...


6

The typical approach that I have used and played under is this: Tier-4 classes can gestalt with tier-5 classes Tier-3 classes can gestalt with tier-6 classes (i.e. non-adept NPC classes) Tier-2 and tier-1 classes cannot gestalt It’s not perfect, but it seems to work pretty well. The higher-tier classes are still more powerful, even with these benefits, ...


5

For posterity's sake, the tier system discussed is this one. To summarize: tier 1 breaks the campaign every which way, tier 2 breaks the campaign in one way per character, tier 3 is always relevant, tier 4 is relevant at one thing, tier 5 isn't relevant even at their one thing, and tier 6 doesn't even get their own thing. Cutoff for Tier 1 The cutoff for ...


2

Humanoid is a creature type, as is Undead. They are mutually exclusive. By becoming a Wraith you traded your Humanoid type for Undead, disqualifying you from adopting any other template that "can be added to any humanoid creature..." As for the Dry Lich Template, that one requires you to be a "Living Creature" so being an Undead would disqualify you from ...



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