Tag Info

New answers tagged

0

I actually use Roll20 for managing combats and dungeons. They have features like "dynamic lighting" that help me manage that. Dynamic lighting is a premium feature, but even with the basic (free) package, you can give your PCs with Darkvision an "aura" with their Darkvision size. Having the big Aura not only reminds you that are in the dark, but also that ...


7

Method A: Do your research. When you are not an expert, you have to become one. According to the wiki rule, there is a specialized wiki for about every fictional universe ever imagined just a web search away. For Star Wars in particular, there is for example Wookiepedia where you can look up lots of trivia about Dantooine or Tatooine. When you have the ...


4

I'm a big fan of clipping things to my GM screen for everyone to see. NPC pictures to remind them they have some NPCs along, a ship's mast to remind them "you are all on a ship," etc. For lighting, you could make little pieces of paper with a sun (light), a moon (dim) and just black (dark) and have the relevant one pinned up on the top of your screen ...


4

If you're using a game mat and you're drawing the map out as you play, any room that is dim has diagonal lines in one direction to signify that the light in that room is in fact, dim. If a room is completely dark, draw diagonal lines in the opposite direction and add curved lines in the corners of the room to signify that the room is dark. If a dark room has ...


6

If you use miniatures If you use miniatures, it might be useful to get some kind of small ring (like, cut out top of a cottage cheese or margarine container, leave just the rim) that you can place down around the light sources. Obviously: a) it's not exact, and b) you need to find something a close size for the actual light to your map, but it can serve as ...


15

Using The Lost Mines of Phandelver as an example, here's how I handle such situations. Map I frequently forget elements when going off published maps. So I take the published map, photocopy it, and mark it in a way that makes the key elements of each room impossible for me to miss. For example, if the room is dark, I outline the shape of the room using a ...


6

D&D5 has only 3 levels: Dark, Dim or Light. In the absence of a light source it's Dark - take this as the default state for underground and nighttime. Start with everywhere is dark; If you are in the dark you are effectively blinded. To remember: Write "Dark" prominently on the map. To make an area Light you need a light source, blindsight or ...


5

I have organized 5 LARP events of around 3-4 days length with 80-120 people each over the last years. The camp was set up in the style of a boy scout camp, i.e. tents etc. I just listed some points off the top of my head... Feel free to ask me anything I have not answered below. Kind of event Figure out what kind of event you want to do. The span goes ...


-2

I once played a game that sounds sort of like what you are looking for. Our DM put us in a village and we had to figure out who was a serial killer without attracting police attention. So, we had to discreetly talk to the citizens and whenever there was conflict, we would probably leave so the police wouldn't arrest us. The only real combat was when we had ...


0

Two important bits of advice, somewhat linked. First, combat isn't the only way through the approach to the keep: my group's sorceror bluffed the group through every encounter except the first. A little bit of draconic to lend credence and a reasonably believable story ("these humans are prisoners, we're taking them to etc, happy looting") should get them ...



Top 50 recent answers are included