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I once played in a Low Life one-shot (written for Savage Worlds Revised, the version out at the time of printing) but used Savage Worlds Deluxe and there were no issues whatsoever, even when incorporating new rules (e.g. the new chase rules, new Incapacitation rules, the Rapid Attack combat maneuver). There are just a couple of tweaks you have to make ...


2

Without using established relationships to do the job? Heavens, why? That's always the answer. Relationships—personal or professional, healthy or harmful—are why any two humans associate closely and preferentially over a long period of time. They don't have to be relationships dictated by the GM, but the existence of "ties that bind" can be dictated. Let ...


0

You have two questions here, but I'll cover both. 1. How to form a party that feels natural? In real life, disparate people gather together mostly because they work together. A police force. A military unit. A rescue team in a disaster. Etc. Notice that this is the opposite of most adventure fiction, where really random people gather together on the ...


3

You Don't You are asking impossible, contradictory things. In essence, this question asks How do I get an impossibly rare and delicate social structure to occur spontaneously and persist in inhospitable conditions? Let's talk contradictory first: All members of the group should be roughly equal in value/respect The party must contain at least ...


2

With a 99 cent spiral notebook. No, I'm serious. Any campaign that's goign to take up more space than a spiral notebook is going to be too complicated for you to keep track of in the first place, and with a physical spiral notebook with campaign notes in-hand, you can refer to any campaign-based rule by reference with ease. Just as long as you keep the ...


0

Not sure if you have looked at http://roll20.net but they have some great tools on that site.



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