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1st Edition AD&D had Oriental Adventures, which introduced an "Honor" system. This added a "currency" if you will to the existing currencies of coin and XP. Different actions could increase or decrease your Honor, and this could be used to affect NPC reactions, future characters (from the same clan), etc. There are some good suggestions in the following ...


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As a fellow player in the same boat my advice is before you reach the table know what you are looking forward to in your character concept. A new group who has some older members will have a bit of method to their madness, and you need to know what you want out of this game so you don't accidentally just become an extension of their ideas. But above all be ...


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First Relax; DnD 5 hasn't been out that long and there is a very good chance that the others will still be learning the ropes. Second Be Prepared; If you can down load the Free basic player rules from Wizards of the Coast. And look through the rules, if you can't no problem. Come with note paper, pencil&pen, dice.. You don't have to come in with a ...


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When in Rome, do as the Romans do. It's usually accepted that new members of ANY group (professional, social, gaming, etc) will be a bit quieter and reserved at first, so take that time and learn the ins-and-outs of the group. Some groups are boisterous and jovial, some groups are hard-core tacticians, some groups are in-character-roleplay all the time. ...


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The important things to keep in mind Be yourself! They invited you because they think you'll be a boon to their group, don't be someone you're not, that's not who they invited. Be nice! Obviously this is like fitting in 101, but, generally, people treat you the way you treat them. If you're nice, they'll be nice back. Be considerate. If You're stepping ...



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