Tag Info

Hot answers tagged

7

The number of points you spend on an ability is your rating in it. That's it. It's no more complicated than it seems. There's no spending additional points to "unlock" abilities. Investigative abilities are bought exactly the same way as general abilities, except that you spend from a separate pool of points. (If you did have to waste a point to take an ...


4

Found it. General Powers If a power is described as ranged, but no specific range is given, that distance varies... with your current pool value in the ability. If it is 3 or less, your range is 25 meters. When your pool is between 4 and 6 it is 50 meters. If your pool is 7 or more, your range is one hundred meters. (Mutant City Blues 38) This does ...


4

It has been a long time since I played a game of GUMSHOE, so I'll try my best. Both of these types of actions involve more than one character, more than one performer of the deed. As you've understood the mechanical difference, let's move to the conceptual one. Piggybacking A piggybacking is an action in which someone performs a deed and all of the other ...


3

I do hope that it is still relevant, or maybe it will just [hopefully] help you in the future, but I've just found this sample online campaign which took place a few years ago. As it seems, it does have a few character sheets within it, so without much further ado here it is: http://codeindigo.livejournal.com/2008/07/05/ There are 2 of the 3 character ...


3

Basic damage modifiers for vampires are listed on page 125. Remember that damage in GUMSHOE is always d6+a modifier, so in the case of mr longtaloned vampire, he'd be hitting for 1d6 (a +0 modifier, as per the table). Base Aberrance and Health are really up to the Director. Aberrance less than 8 indicate a comparatively non-supernatural threat; 12+ opens ...


1

If you skip ahead to some of the sample vampires, there is a quick calculator for these abilities based on the length of unlife (page 143; the writeup of a Linea Dracula leech). It looks like most vampires begin with about 10 Aberrance, and Health & combat abilities comparable to a PC.


1

GUMSHOE games typically say that a rating of 1 in an Investigative skill is enough to show the character is competent in that field. A rating of 2 indicates a professional, and a rating of 3 is expert. There is probably no reason to get a rating of 4 in anything but Languages (for when you want someone like Indiana Jones). And all Abilities are purchased on ...


1

You drop to the bottom of the initiative order Deciding to take a non-standard action in combat has the mechanical effect of letting others act first (with flavor hinted at, e.g. "fumbling for the pin", or exposing one's back). I think the key phrase here is "if the combatant wishes to do something else" (my emphasis). In other words it's one's intention ...


1

This depends on your reading of 'immediately'. I personally think that as moving to the bottom of the ranking order is mentioned as a consequence of a combatant wishing to do something else besides fight the action will be taken at the bottom of the ranking order. This also makes more sense regards to the description - if I'm slowed by shaking off the ...



Only top voted, non community-wiki answers of a minimum length are eligible