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13

Yes, the half-elf is underpowered. According to D&D design staff Mike Mearls and Jesse Decker, as well as a Wizards of the Coast web poll, the half-elf is the weakest core race in D&D 3.5: Mike Mearls The half-elf is the least powerful race, because it is an elf with the weapon proficiency, secret door detection abilities, and racial ability ...


4

I think the root of your perception (a common one, I'll agree) that Half-Elf is an unbalanced race can be observed in the way you omitted that their highest class counts as their favored class. In my experience, most players find the rules for multiclassing-experience-penalty tiresome at best, and consequently discard them. As a result, the "any favored ...


3

Every level your character gains you can gain a level in a single class. Multi classing is when you split these class levels across multiple classes. For example when your character (let's say a gnome Wizard) reaches 5th level you decides to multi-class into a cleric. Your character is level 5, but more specifically a level 4 Wizard and a level 1 Cleric. ...


2

Pathfinder is D&D 3.5, but better. Here's what a half-elf looks like in Pathfinder: +2 to one ability score (player's choice) Medium, Normal speed Low-light vision Skill Focus as a bonus feat at first level Immune to sleep, +2 vs. enchantment +2 to Perception (read: Listen, Search, and Spot) checks Half-elves can choose two favored classes It's worth ...


2

They're a pretty darn limited race, to be sure; giving them any positive ability modifiers would be a good starting place for making them more attractive. You might try giving them +2 charisma? Conventional wisdom dictates that positive modifiers to spellcasting stats are Bad, but I think you're okay with charisma - sorcerers, bards, and paladins could all ...


2

Whether it is balanced or not has a lot to do with your play style. If you do lots of pure dungeon-crawl hack-n-slash, it's pretty darned good. If you do lots of skill checks, it's still awesome, but it's not as much as the dungeon crawl save bonus and low-light vision. If you do lots of deep roleplay, but don't emphasize their "outcastness", they're just ...


2

half-elves immune to sleep. +2 on save rolls against enchantments. low-light vision. +1 on detection, search, listen elvish blood. considered as elves for powers and special effects. humans bonus feat +4 skill point at level 1, +1 each other level not really unbalanced.


1

No. There's another question that has an in depth example of how favored classes and racial benefits work for half-elves you may want to peruse: Pathfinder HE paladin: favored classes?


1

During the entire 8 years I played D&D 3rd edition (and 3.5 included in that) the half-elf was always widely considered to be the weakest race. (...and bard was considered to be the weakest class). However, I would recommend against house-ruling it. It eventually became the character race that expert players would play 'for the challenge'. They also ...



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