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Be a normal battlemind (following this guide) , and take the shaman multiclass feats spirit talker and mending spirit. It gives you a leader heal once per encounter, without the painful distraction of hybrids. Having tried to be a hybrid class in a few of my characters, I cannot recommend enough against the choices articulated for the reasons you gave. ...


Battlemind|Ardent is one of my favorite hybrid combinations, but it's not without its issues, and like anything with battlemind in it, it can't defend until Lightning Rush at level 7. If this game is a level 5 one-shot, I'd steer clear. Mind Spike is incredibly easy for your DM to avoid. If it's starting at level 5, well, then you'll spend less time useless ...

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