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Battlemind|Ardent is one of my favorite hybrid combinations, but it's not without its issues, and like anything with battlemind in it, it can't defend until Lightning Rush at level 7. If this game is a level 5 one-shot, I'd steer clear. Mind Spike is incredibly easy for your DM to avoid. If it's starting at level 5, well, then you'll spend less time useless ...

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