New answers tagged healing
The way this would work as it appears to me, is that the cleric who is doing the healing would declare their intent to heal the target. The user would then roll for a will save against the paranoia insanity DC. If he succeeds, he beats the paranoia and his strong will forces it down and he accepts the healing as normal. If he fails, his weak will is overcome ...
Mechanically, that is basically correct. In addition, though, the cleric attempting to cast the heal spell on an unwilling target should probably also be making a touch attack, to be able to successfully touch the unwilling target.
No, you've got that down right. The system doesn't really so much as reward low will saves in this scenario, it turns people with high saves into a problem and possibly a little side quest if it gets out of hand. The PC receiving the heal should make a will save and if he fails, he is healed. That is how the system works.
First off, dandwiki has a bad reputation. I'm not sure who this is with, but I'd personally suggest using d20srd instead. Here's their excerpt on Incorporeal Creatures (as a subtype): Incorporeal Subtype An incorporeal creature has no physical body. It can be harmed only by other incorporeal creatures, magic weapons or creatures that strike as ...
The only use of the Heal skill during combat is to stabilise a dying character, by applying First Aid. There is no use of Heal that will restore hit points at speeds that can be used during combat. A standard Healer's Kit gives a +2 circumstance bonus to this stabilisation roll, nothing more – it doesn't, for example, let you restore hit points during ...
There is no “Healing Kit +1” There is the “Healer’s Kit” which gives a flat +2 circumstance bonus on Heal checks. You can’t get it in +1 format that I know of. Heal Skill: Long-term Care In any event, the Heal skill in 3.5 doesn’t really heal HP anyway. There is “long-term care” which doubles the ...
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