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It was based on the classic Games Workshop / MB board game Hero Quest. (This was one of the better GW releases of the era.) GW released an Advanced version which came closer to roleplay; it allowed for a GM and some ability development. Still clearly a board game though. (Given this answer, this Q/A might belong on boardgames.SE, although arguably AHQ is ...


There's an opposed resolution table on page 28. For a simple contest, if both participants fail, the lower roll has a marginal victory; otherwise it's a tie.


The HeroQuest computer game is an implementation of the GW/Milton Bradley board game, Hero Quest. It draws heavily from the shared tropes of the Warhammer line of games, including Warhammer Fantasy Battle and especially Warhammer FRP. It shares some minor mechanical similarities with WFRP, but is not actually the same system. There also was an Advanced ...


Working from memory... If it still works like the older edition, look at the opposed resolution table; if both fail, the lower roller still gets a partial success. So the roll still matters, it's just not as obvious.

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