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13

An invisible creature is not hidden. All creatures are fully aware of which square/location it is in, therefore it remains on the battle mat. This is one of the core Rules of Hidden Club. The First Premise: Everyone knows where everyone else is, at all times, period. The Second Premise: There is one and only one exception to The First Premise, and that ...


10

This is a great guide to all things hiding and hidden in 4e. The gist of it is that you need Superior Cover or Total Concealment to become hidden. Superior cover is defined as 3 or more lines from corner to corner from your square to the target square are obstructed. Total Concealment is things like invisibility, dense fog, or total darkness.


9

First, we need to look at the rules for cover: Cover (-2 Penalty to Attack Rolls): The target is around a corner or protected by terrain. For example, the target might be in the same square as a small tree, obscured by a small pillar or a large piece of furniture, or behind a low wall. And creatures and cover: Creatures and Cover: When you make a ...


8

Yep, remains on the map. Here are the 4e Official rules on Invisible. Can’t be seen by normal forms of vision. Has combat advantage against any enemy that can’t see it. Doesn’t provoke opportunity attacks from enemies that can’t see it. Has Total Concealment (-5 Penalty to Attack Rolls): when can’t be seen. Invisible Creatures and Stealth: If an ...


8

The blinded condition doesn't do that. Blinded The creature can’t see, which means its targets have total concealment against it. The creature takes a -10 penalty to Perception checks. The creature grants combat advantage. The creature can’t flank. A blinded creature cannot have combat advantage against anyone. (RC229) People can ...


7

Yes. Fleeting Ghost is an At will move action. The beauty of Cunning Sneak is that works whenever movement occurs. If you take Cunning Sneak, many of the Rogue encounter powers give you movement that will trigger. Moreover, you missed the most critical part: "any concealment or cover" instead of "superior cover or total concealment." Cunning Sneak is in ...


5

If it is dark enough attacks cancel out the benefits of being hidden (enemies not aware of your position), but they do not cancel out the benefits of concealment and cover (or total concealment of superior cover). This is where most of your benefit of an ambush comes in in 4e. Also If your monsters have total concealment (such as from complete darkness and ...


4

I would say yes. According to the compendium rules for determining cover DDI, an enemy can provide cover for another enemy against you. If one or two of those lines are blocked by an obstacle or an enemy, the target has cover. Ergo, your allies can provide you cover against your enemies.


3

No You gain CA against a foe (via stealth) by being hidden from it. From the Rules Compendium, page152, Stealth: Opposed Check: Against the passive Perception of each target creature present. ... Success: The creature becomes hidden from the target. If you don't win the opposed check, you're not hidden. If you're not hidden, you don't get combat ...


3

I recently conducted an ambush on my PCs using drow, whose Cloud of Darkness racial power can give them total concealment. I mixed this with a homebrew flash-bang to really give the attackers the drop on my party. So if it's night, and a drow uses Cloud of Darkness, and one of the drow throws a Blinding Bomb (AV p.26 or roll your own), you are most of the ...


1

A way to make it seem that it is a surprise is to muffle the d20 roll and if it doesn't hit, don't say anything about it. If it does hit say "_____ feels the sharp pain of an arrow" but don't tell where it's coming from. I would say that you should not give any bonus to hitting, unless the attacker has dark vision or lowlight vision. This should lead to a ...


1

Let me share my thoughts on this quandry regarding allies and cover. The DM is ultimately the deciding factor regardless of your rules interpretation, but: *Regarding the original question going from general to specific: Cover in general can apply to any kind of attack, but cover from creatures applies only in the instance of ranged attacks, and to no ...


1

After just seeing a reference to Cunning Sneak in the Rogue class description [ddi], I think they can ... Cunning Sneak You don’t take a penalty to Stealth checks for moving more than 2 squares, and you take a –5 penalty instead of a -10 penalty to Stealth checks for running. If you end your movement at least 3 squares away from your starting ...


1

I believe the default assumption in DnD is that allies never grant cover for the purposes of stealth, even when the wording is "any" cover. I base my RAI interpretation on the Assassin class, which has a class feature that's worded something like, from memory, "Allies grant cover to you for the purposes of stealth." It feels like it would step on the class ...



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