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Tucker was the Game Master for a game at Fort Bragg that Roger Moore (No relation) was involved in. From the DND-Wiki: Tucker's kobolds were a fictional tribe of kobolds made famous by Roger E. Moore's editorial in Dragon magazine issue 127.1 The editorial described a dungeon crawl adventure designed and run by a Game Master in Fort Bragg, North ...


12

It comes from very early D&D The earliest written source I know of which testifies to this practice is from the 1977 "Dungeons & Dragons" rulebook, edited by Eric Holmes ('Holmes Basic D&D'): The game is limited only by the inventiveness and imagination of the players, and, if a group is playing together, the characters can move from dungeon ...


17

In the early days of roleplaying, when it took years to get a character to an appreciable level, porting of characters into other campaigns was not uncommon. This was mostly in D&D, since most people played D&D in the 1970s/early 1980s, but not unheard of in the other games of the day (Rifts, etc.). It had its downsides ("What do you mean, you have ...



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