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That you mention Concorde places this scenario in 1976 or later, probably before 2003 when Concorde was retired from service, though your scenario may vary from this. You mention a hijacking, and while some trains can be quite luxurious (e.g. the Orient Express), they are literally railroaded and are practically impossible to hijack. This leaves only ...


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The Investigation Hurdle Investigations are pretty hard to do well in RPGs. If you look at other media, like books, movies, TV, etc. which use investigations, you'll notice there's a lot of contrived ways the protagonists get information: They just happen to accidentally knock something over/stumble upon a clue They randomly run into, or overhear ...


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Players forgetting to use their skills As I see it, there are a handful of ways to solve the problem you have here. The first one is to just talk with them. It might seem strange, but many a time pointing the problem to them, so they'll see it too, can solve it in and all by itself. "Oh, the GM said s/he has a problem with us forgetting our skills. Let's ...


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While the question is about investigation at large, I think this issue comes up under a few very specific situations. A failure to account for the PC's failing investigations is present in campaigns that focus on solving a mystery. Indeed, even a single investigation-solved event is a tiny mystery. People get into the whole sleuthing, cop-show, Sherlock ...



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