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13

Fate can do this! Many of the Fate systems I've used and studied talk about how to highlight "discover what the GM has planned" play styles. I'm going to describe the various tools and strategies I've used and learnt which bend toward your goals. I've never gone quite as far with them as you will, but they're robust and my experience with them makes me ...


8

There's a huge Chekov's elephant gun you need to be aware of when playing a mystery game: The mystery is there to be solved! There's nothing interesting about not solving the mystery. So since the players are going to solve the mystery anyway, the big question in the game shouldn't be about -if they can-. They can and will. It should be about -how they do- ...


6

Trail of Cthulhu is an RPG using the GUMSHOE system based off the works of H.P. Lovecraft. It's similar to Call of Cthulhu, but emphasizes investigation and planning from the players. GUMSHOE is a system designed for more investigative play, making the game based on clues rather than discrete encounters. It can be catered to a lot of different playstyles, ...


5

Fate Core / Dresden Files I can recommend from experience the Dresden Files RPG as a modern fantasy investigative game. You have hit the three points that the game is intended to cover in your question title: Modern Fantasy - The Dresden Files is a modern fantasy series of novels Investigative - Harry Dresden is a wizard and a private detective I have ...


4

Lisa Padol did run a fair number of mystery plots (we had a detective PC, which certainly helped, plus she tends to mine Call of Cthulhu and similar games for adventures) in her Kerberos Club Fate game (I played Alice), built with Fate v2 — but the rules are still fundamentally the same in Fate Core (v3) even with the reduction to the "four actions" — ...


3

The Settite's own scales aren't going to last. However, you can still leave a thematic snakeskin clue. Followers of Set are known to keep ghouled snakes. Even people who have little hard knowledge of FoS might be aware of that they have some kind of association, symbolic or real, with snakes. Your Settites might simply have arrived at the fight scene ...


3

I still have to find the page citation, but my understanding is that once a piece of a vampire is removed, it crumbles to indistinct ash at a rate of speed proportional to the age of the Kindred. Severed limbs, bits of hair, skin flakes…and probably your Setite's scale, too, unless he is very young.


2

The direct approach As rStyskel said there are items and spells that could provide in-universe ways to hide from detection, but honestly I feel like that's a cheap solution. If I were running this game, I'd politely ask my players to just...not use that sort of divination. If they're creating players specifically for that adventure I'd ask them not to build ...


2

The best answer is not in FATE, but in a Gumshoe game! Gumshoe is a tabletop roleplaying game designed with the focus on investigation; finding out whodunit in a Gumshoe campaign is given more or less the same attention as how you go about stabbing goblins is given in a D&D game, and I've found it's wonderful at letting mysteries unravel. The idea I ...


1

Unwritten features a skill action and complementary scene mechanic which I suggest you use for scenes and montages of investigation: Discover and Investigation. Together they combine to give structure to the process of uncovering secrets the GM has created. At its simplest, the Discover action is usable with any context-appropriate skill (often Notice or ...


1

Skill challenges If you're asking about the more gameplay related mechanics in orchestrating a mystery in Fate, I suppose the best way to do so is to plan out the Mystery, determine who the killer was or what was stolen, create suspects to throw the PCs off of the trail of a potential Thief or Murderer, add clues that the Players can find that point towards ...


1

The Delta Green supplements for Call of Cthluhu 6th edition are an excellent choice for mundane investigators tackling a world beyond their scope. If you're looking for a campaign in which your players will go mad after long exposure to these fantastical elements, Delta Green will be right for you. Playable on Roll20 Combat isn't tactical in this system, ...



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