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The Investigation Hurdle Investigations are pretty hard to do well in RPGs. If you look at other media, like books, movies, TV, etc. which use investigations, you'll notice there's a lot of contrived ways the protagonists get information: They just happen to accidentally knock something over/stumble upon a clue They randomly run into, or overhear ...


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Players forgetting to use their skills As I see it, there are a handful of ways to solve the problem you have here. The first one is to just talk with them. It might seem strange, but many a time pointing the problem to them, so they'll see it too, can solve it in and all by itself. "Oh, the GM said s/he has a problem with us forgetting our skills. Let's ...


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While the question is about investigation at large, I think this issue comes up under a few very specific situations. A failure to account for the PC's failing investigations is present in campaigns that focus on solving a mystery. Indeed, even a single investigation-solved event is a tiny mystery. People get into the whole sleuthing, cop-show, Sherlock ...


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Im going to take a different approach to answering this question. The following information helps both the Players and the GM. My answer draws alot of influence from the murder mystery genre but will help to other kind of investigation plots. Suggest good sources of influence for the GM. There are a number of TV series, Films, and Novels that can help. In ...



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