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The differences you are seeing between Oriental Adventures and the L5R RPG are caused more by differences in timeframe than actual differences in the setting or fluff. They are intended to be exactly the same setting. However, the Oriental Adventures book was written during the time the CCG was going through the Four Winds storyline, and is mainly written ...


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Since I am really involved in D&D 3.0 and 3.5 I can answer your question but you will not like my answer; In-Setting differences between L5R and D&D in general have so many setting differences that you could write a 3 book novel about it. The big ones: In D&D your gods are different and thus how the world came to be is much different as is the ...


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Disadvantages as a mechanic can be a double edged sword. For one side, it is true that in some situations, seem natural for characters to have disadvantages imposed onto them as the results of their actions, but one the other side many players would think it is unfair that their characters are burdened with a disadvantage due sheer chance or bad luck. The ...


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I've played a bunch of 1st edition L5R and a bit of 3rd edition, so I don't know how much anything has fundamentally changed - but as far as I remember, and from the sound of your question there is zero system support of how/when to translate actual play events into disadvantages. L5R isn't a very realistic game when it comes to wounds and gruesomeness... ...


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The following are courtesy of a friend and act as appropriate substitutes in specific situations but do not necessarily affect the general case. An Utaku Battle Maiden starts with an Utaku warhorse, which by the RAW does not need any sort of special training or skill rolls to attack. That means that an Utaku and her horse can block the cave entrance ...


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The effective yojinbo isn't such by the mechanical effects of their rank-derived abilities. It's by seeing to it they are reading the situation, and making the credible threats. In other words, you are attempting to solve a Role-play issue with a mechanical substitute. Use your skills to intimidate opponents; remove your ward before fights begin, and if a ...


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I believe that you are allowed to research new spells. Either you can research what you are looking for, or you may ask the GM to rule that the spell you desire already exists. For example: Voice of Thunder Ring/Mastery: 1 Range: Touch Area of Effect: One target person (may be caster) Duration: 1 hour (Recipient dismisses at will) Raises: ...



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