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10

In SOTC, advances are bonuses to NPC's (Ch5, p78, heading Companions), and are spent when the NPC is created. An advance can... Improve quality of companion one step (starts at average) Add an additional conflict type the companion can help Make them independent Give them a skill tree of their own Keeping Up - have comparable transport to be able to keep ...


8

I don't have dresden files, but... Stack vs Pyramid: Pinnacle of performance (as good as you can get) Good (15) Great (20) Superb (35) Pyramids 5 4 4 4 3 3 3 3 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 ...


4

I understand that the 20 point pyramid allows 1 Great skill. What I'm wondering is whether this applies to all 3 grades of characters (Doing step 4 and step 5 in chargen) in terms of abilities. Would Great characters get more points to get a Superb skill? Would Superb characters get more points to have a Fantastic skill? Given the points values on p.17 ...


1

You should spend skill points based on 1 point per + given--Average is 1 point, Fair is 2 points, and so on. The default for this game is a pyramid, like the other FATE games--this one, however, is less high-powered than Spirit of the Century (another FATE game) is at the beginning. This is the default 20 point pyramid: 4 -- Total: 4 ...



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