Tag Info

Hot answers tagged

5

I would say that it is perfectly possible to run a game without all of the roles filled. While they represent all of the typical roles in a heist, you don't necessarily need to have them all. The Hitter and the Mastermind tend to come into their own when things go wrong, so I can see those being a bit easier to do without. That said, I think that you ...


5

As written, the Assert rules (p66) don't explicitly say, so it's up to you. But, there are clues suggesting that it's reasonable. Complications are basically the Fixer's Assets, and the game blesses the players using them. ("Complications and Player Cleverness", p 112-113) The game also lets players create assets that change NPCs. "The Role of Assets" ...


3

The key thing about skills in dresden files is the time increments- if you're not in the middle of combat (social/mental included) and you fail a roll (I'll use picking a lock using burglary here) then the book encourages you to increase the time it takes to do this. Instead of picking the lock in a minute or two, it takes you half an hour. Sometimes though, ...


3

I think this may not mesh well with the Dresden Files' state of mind. While the protagonists do have an area of expertise which they exploit to their best ability, the noir vibe of the universe makes it impossible for anything to go so smoothly as what you describe here (even taking into account the slight inconvenience you mention). An occurence such as an ...


3

You're in luck. The Cortex-Plus Hackers Guide has what you're looking for: If the Gamemaster rolls a 1 on his dice, this is known as an Opportunity, and any player can spend a Plot Point to step an existing Complication back to a smaller size die. A d6 becomes a d4, and a d4 goes away. If the Gamemaster’s dice include multiple 1s, you may step ...


1

I've only played Heroic, but according to the Hackers Guide (page 111), under Action there's a list of ways to use an opportunity. I won't copy the list here, since you already have the guide (and I encourage others to get a copy, it's an excellent resource). Also, page 194 details the Heroic rules for Watcher opportunity use.



Only top voted, non community-wiki answers of a minimum length are eligible