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Book of the Dead, a Geist: the Sin Eaters sourcebook, has a movement style merit called Spelunker that can accomplish this. The second rung of the style, Cave Sense, allows you to ignore darkness penalties out of combat and halve them in combat.


I often use different fonts in player handouts. My preferred tool to find them is Google. I've found some nice fonts from Fontspace.com, Dafont.com, and 1001freefonts.com. For example, a font I am using in an upcoming game: http://www.dafont.com/deadspace.font For example, some Forgotten Realms fonts: http://www.fonts2u.com/dethek--dwarvish-fr.font ...


Omniglot The writers for Disney's Atlantis, Klingon from Star trek, etc. All created languages during the course of their creations, and most of them are available on this site, called Omniglot. At the bottom of some Omniglot pages there are fictional fonts that you can use for writing that should fit what you're looking for. Personally my favorite is the ...

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