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8

A carriage is either Large or Huge, provides cover while having (or having easily carved) arrow slits and viewports and such, and has good attack stats, hardness 5, and a 60ft move. Animate objects is a core spell (Clr/Bard 6) and can be made permanent. Also, it shouldn't be too hard extrapolate a carriage variant of the Apparatus of the Crab, which uses ...


8

In Arms And Equipment Guide. Self-Propelled Vehicle: By animating the wheels, steering mechanism, and other moving parts on a vehicle, it’s possible to build a vehicle that doesn’t require dray creatures. Any land vehicle of Large size or smaller can become self-propelled, gaining a speed of 60 feet. It still moves under the direction of the driver and ...


0

I don't have a copy of the epic magic rules in front of me, but I don't think this would be too difficult to pull off with an occasionally-renewed epic spell, especially if it relied on a kind of "central console" as a focus that the magocracy actually kept the physical counts at. "Harry Potter" style beads could be used as counters, or tally marks on ...


2

Use Enormous Amounts of Photostatic Rock The magimorphic rock photostatic rock (Underdark 105) has a unique property, in that Events that happen in the presence of this rock imprint upon it for a short time. One cubic foot of photostatic rock picks up impressions in a 10-foot radius and automatically relays them to anyone who touches it later. The ...


13

Haunted Doorlatches possessed by the ghosts of spiders crying out in the night "Front Door, 1402 Red St". The fundamental component of this plan is the spell Hauntshift [LM 66]. It translates (its wording) undead into "haunting presences." [LM 6] Door latches will have hairy spider skeletons hauntshifted into them with careful instructions on when to bolt ...


5

Any such device you build is going to be considered a 'trap' in D&D 3.5. I'd recommend looking at the Stronghold Builder's Guidebook. It's technically 3.0 instead of 3.5, but it is the only source I know of for formal rules for building completely custom traps. From that source, what you are describing is and trap (1,000 gp base cost) with a mechanical ...


-2

Similar to Shalvenay's answer (as in, an undetectable "trap"), but far more mundane... Have a button next to the hinge that is compressed when the door is shut, and springs up when the door is open. If it is between the hinge and the door stop (refer to diagram below) then it should be undetectable from either side when the door is closed. Have the ...


-2

Can you build a counter (mundane or magical) that triggers off of an electrical current being interrupted? If so...running a current from the hinges, through a wire inside the door, to the striker/latch could be used to trigger the counter. This has the advantage that any Rogue who comes across this setup wouldn't have any clues that'd tip them off as to ...


8

For determining duration, as well as any other CL dependent variables such as DC for dispel magic, you'll use the Caster Level of the item as laid out in the stat block. Caster Level (CL): An item's caster level indicates its relative power. It also determines the item's saving throw bonus, as well as range or other level-dependent aspects of the item's ...


10

You use the item’s caster level. The only exception to this is for staves, which you use your stats if they are higher.


2

There are a few good strategies to optimal use of this power, and some of them will depend on your friends, some of them you can pull off just by yourself. Let's start with the bad news though: There isn't a power on the rogue or fighter list that is close burst 1 and can be done as a minor action. Let's look at the options that are available: Tact 1: ...


3

Example 1 contains the correct reading of this rule. As pointed out by Ernir, the Magic Item Compendium contains updated rules and clarifications for the creation of magic items. Page number 233 of the Magic Item Compendium covers this case and states that: In most cases, if the item is one that occupies a body slot, the cost of adding any additional ...


1

Prestige Class: Alchemist Savant (This has already been discussed. [MoE pg53]) Familiar/Construct: Improved Familiar 7th lvl; There are homunculus that can be familiars. Might be able to get a Dedicated Wright(Homunculus). Craft Construct Dedicated Wright. You can make multiple of these Constructs. Dedicated ...


30

Combine the Necrotic Cyst line of spells with Hindsight. Investing in items of necrotic cyst, necrotic scrying, and one or two hideously expensive polished steel and diamond blocks (nothing breakable, mind you) of hindsight would make any rather evil but almost annoyingly hard to corrupt police force proud. Start up your reign of spying with listening ...


0

Look at Scrying Beacons (Magic Item Compendium pg 184) (750gp) Scrying Shards (MIC pg 184)(1350gp) Crystal Balls from the DMG (42k-80k)


1

One possibility is a self-resetting trap of Chain of Eyes (Spell Compendium), maybe hooked to a room that allows someone in it to conduct surveillance on anyone affected by the spell. The trigger mechanism might be a Touch trigger built into the roads, that applies the spell to anyone who steps on them. This sort of trap would cost only 3,000gp according to ...


7

A low level spell that doesn't give you direct monitoring but would give a lot of detection after the fact would be Zone of Truth - get the population used to lining up, walking through the cast Zones (I'm assuming several) and to all say in unison "I have obeyed all the laws, I have never acted against the Mayor". The Zone covers 20 ft. radius (aka 40 ...


26

The Ioun Stone comes from Jack Vance's Dying Earth series, which is where the "fire and forget" spell casting of D&D came from too, as well as some of the spells such as prismatic spray. The stones are harvested from the core of neutron stars that are being sliced away by the Nothing at the edge of the universe and are therefore rare and difficult to ...


-1

3.5 may not have it, but GURPS does. The All-Purpose Identity Paper which I created for GURPS Magic Items about 25 years ago works identically to Psychic Paper except that it operates via magic rather than Time Lord super science.


0

The key words are Swift and Next Attack Swift Actions In D&D3.5e, you may only perform one swift action per turn, even if it is a mental action. So, you would only be able to activate Dislocator once per turn, at the most. Next Attack Multishot and similar abilities and effects produce additional projectiles as additional attacks. When you're firing ...


1

Magic Item Compendium eliminated the cost-penalty associated with combining items for the following types of effects: Deflection bonus to AC Armor bonus to AC Enhancement bonus to natural armor bonus to AC Enhancement bonuses to ability scores Resistance bonuses to saving throws Resistance to energy With that being the case, your +2 Wisdom hand of the ...


1

The save DC of the ring of animal friendship's charm animal effect is 11. That's because of this rule: Magic items produce spells or spell-like effects. For a saving throw against a spell or spell-like effect from a magic item, the DC is 10 + the level of the spell or effect + the ability modifier of the minimum ability score needed to cast that level ...


1

Yes, Ring of Animal Friendship allows a DC 11 will save. From PFSRD description of charm animal spell: This spell functions like charm person, except that it affects a creature of the animal type. As we know, charm person allows a will save. Save DC, as correctly calculated by @mxyzlpk, is 10 + spell level + ability modifier of minimum required ...


9

Yes, all items implicitly allow saves for effects that mimic spells with saves. Aura faint enchantment; CL 3rd Slot ring; Price 10,800 gp; Weight — Description A ring of animal friendship always bears some sort of animal-like design in its craftsmanship. On command, this ring affects an animal as if the wearer had cast charm animal, ...


0

As with the solution granted by Jack Lesnie, I would suggest that the Shadow Veil either A) grants the Child of Shadow Stance from Tome of Battle, or else simply decreases the illumination of the wearer of the veil by 1 step for purposes of concealment only. Thus Bright Light -> Light, Light -> Shadowy, Shadowy -> Darkness.


1

The Complete Wizard's Handbook, 2nd edition: Paper of Writing "Any words that the user speaks or thinks magically appear in writing on this paper." Could give you a bonus to your skill checks.


3

From Dragon #73, for AD&D 2nd Edition: Pan of Spicing A 9-inch, round iron pan with the runic "S" embossed on the handle. Any food fried in this pan is magically spiced to the cook's taste—quite a boon in areas where spice is scarce.


6

On the Wizards of the Coast forums there is a thread regarding this issue. The response from the authors is as follows. Hazirawn: The magic item (page 94) has inconsistent damage when attuned. In the first paragraph, it says that you deal an additional 1d6 damage when you are attuned with the weapon. In the second paragraph under Increased Potency, it ...


1

1. Bonus Damage It seems, logicaly deducting from the wording of the first paragraph, that the intent was to give a non attuned user of the item bonus to both attack roll, damage and additional necrotic damage. That is most likely due to the wording of the Increased Potency instead of 1d6, which signals that while NOT attuned - you still deal bonus 1d6 ...


6

The Spice Jar from the Ferun setting is close to what you describe. It does however provide some bonuses aside from good tasting food. A Pathfinder solution could easily be created using Wonderous Items rules. With DM approval any item can be created. This item would likely be a continuous prestidigitation effect. Which by This Chart means it would cost ...



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