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23

There is currently no equivalent spell in 5e. The Stone Shape spell allows you to, well, shape stone, but only a 5-foot cube at a time. (So I suppose this is an option, just a very slow one.) The Disintegrate spell can disintegrate stone, but only a 10-foot cube at a time. The Move Earth spell allows you to alter terrain in up to 40-foot cubes, but only ...


8

A carriage is either Large or Huge, provides cover while having (or having easily carved) arrow slits and viewports and such, and has good attack stats, hardness 5, and a 60ft move. Animate objects is a core spell (Clr/Bard 6) and can be made permanent. Also, it shouldn't be too hard extrapolate a carriage variant of the Apparatus of the Crab, which uses ...


8

In Arms And Equipment Guide. Self-Propelled Vehicle: By animating the wheels, steering mechanism, and other moving parts on a vehicle, it’s possible to build a vehicle that doesn’t require dray creatures. Any land vehicle of Large size or smaller can become self-propelled, gaining a speed of 60 feet. It still moves under the direction of the driver and ...


7

Aroden's Spellbane is an obvious choice if Disjunction is on the table, allowing you to do this and also block Dispel Magic, Greater Dispel magic, Mage's Disjuction, and other copies of itself if you want. Or just Anti-magic field. That's good too.


5

Not due to their BAB, but a Magus, specifically can cast and attack as part of the same action. Normal spellcasters do not have this capability, unless explicitly granted by feat, prestige class, or other capability. The Magus has two relevant abilities. Spell Combat : At 1st level, a magus learns to cast spells and wield his weapons at the same time. ...


4

Your assumption is correct. Unless a spell has "Duration: Concentration, or Duration: Instantaneous" a spell's effect will not vanish unless dispelled or until it durates regularly, even if the caster is killed or knocked unconscious.


4

By the book, no. The rules are of permissive nature: they tell you what you can do. What they don't tell you can, you can't. Similarly to spells, skills, metamagic techniques, technomancer complex forms et cetera once you have an ability, you can't choose to forgo it in order to spent the karma elsewhere, not even on another similar ability. But in no way ...


4

I don't think you'll find a definitive answer unless they clarify in the errata, but my impression is this: Anyone in your line of site can be a target, the focus of the spell; if they are not in your line of site, they cannot be the target of the spell. If you throw a fireball at a guy standing outside a wage-slave's cubicle, chewing him out, then the ...


3

No, to the question in the body of your post. Yes, to the question in your title. Your augmented maximum for an attribute is +4, as detailed in Step Six: Spend Your Resources in the Creating a Shadowrunner chapter of the corebook (for me, that's page 94, but I understand that pagination is different in different printings and PDF releases). All sources ...


3

For the bard interested in metamagic, metamagic song (races of stone) allows bardic music uses in lieu of higher spell levels. Also significant melodic casting, which allows casting while singing. Looking at the bard's handbook, extend spell and captivating melody are good bets, as buffs and illusions are part of your stock in trade. Unfortunately, that's ...


2

For the current character in ToEE the only somehow useful feat I see is Extend Spell and its more expensive variant Persistent Spell. The latter is only useful if Metamagic Song is allowed (see below), and opens up a wide variety of buffing possibilities (which can be widened with a liberal use of Ocular Spell or Reach Spell, if your DM allows that). The ...


1

I might be wrong as these rules have a history of being unclear, but I was under the impression that the difference lied mostly between physical (fireball) and mana spell (mana ball). I understood it that physical area spells could be targeted pretty much anywhere in your line of sight, and since they are actually physical in manifestation, they would hit ...


1

No, you cannot. Casting is a standard action, and no matter what you only get 1 standard action per round. Multiple attacks due to high BAB changes your attack from a standard action to a full round action. You can, however, take the feat Quicken Spell so that you cast one spell as a standard action and one as a swift action, but you still only get one ...


1

The rulebook itself does not provide any way of differentiating, either through Detect Magic or anything else. However, the DM could potentially allow things like Arcana or Religion skill checks to determine the type of magic, or perhaps even the type of spellcaster. Remember, 5e is purposely rules-lite to encourage the DM to come up with ways of doing ...



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