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36

Geniuses are Hard It's easy to play a person stronger or faster than you, since we have an objective sense of how to scale up stats. A really agile character is just that- like you, just more agile. But mental stats are a lot trickier. We know what it's like to encounter a smarter/wiser/more charismatic person, but that doesn't tell you how to think or act ...


24

I do two things to help me better play my cunning and/or manipulative characters: Read/watch lots of cunning characters in fiction. I grew up watching TV shows like Gargoyles, whose not-quite-villain David Xanatos is the Trope Namer for a whole bunch of tropes related to being cunning. I also read, and still read (yay English), books with cunning ...


13

Remember It's Not You. This is something your character does, not something you have to literally know how to do. Just like how a character with a high math skill does not require the player to solve quadratic equations. Remember that. Remind anyone who needs reminding. Don't drive yourself nuts over literally learning your character's skills. Look for ...


8

While it kind of breaks the flow, one way of doing it is to indicate you're speaking out of character (in some fandoms, putting the back of your hand against your forehead signals this) and tell the other player you're being cunning, and what would be a good thing to offer them to trick them into agreeing. Then, run with that.


7

From the website: The Theme Maid is a game where all the players are maids who serve a master. The gamemaster, or "GM", plays the role of the master. It is by default a lighthearted anime-themed roleplaying game of conflict, friendship, romance, and overcoming adversity for the sake of the master. Crazy events happen all the time in the mansion; a ...


5

You can get away without using a prepared scenario in Maid RPG, at least at first. Have the Master give some arbitrary orders, roll on the random events chart, and watch the players scramble for Favor points in the resulting chaos. To make a scenario, you essentially want three things: A problem or situation that can't be resolved in a single encounter A ...


5

So, in order to add to some already really nice answers, here are my 2 cents on the subject. Take in mind, though, that I'm just like you in this regard- being naïve and well too much honest. So this is gonna be (I hope) a nice place to start. Manipulate them through their wants Every person wants something. Some of us want power, or influence, or true ...


4

The existing answers to this question give good advice on how to achieve the "subtle puppet-master" kind of cunning, the kind of emotional and psychological manipulation that screams of Machiavelli and very personal villains. Cunning doesn't have to be subtle. Subtle is a popular way to play it, sure, but Maid RPG's definition of cunning is broader than ...


4

Institute some kind of out-of-character "dare" mechanic. "I dare you to..."


4

This game is a super duper toolkit, which means that the advice here and there are namely about two things, helping you hit your stride. Presuming your britishness hasn't gotten in the way of your other roleplaying, there are two problems. A> Playing a different gender then yourself. B> Playing romantic situations with others. Because the game is a ...


4

A friend of mine ran Maid using the anime/manga Black Butler (Kuroshitsuji) as inspiration. The basic summary of the game was that a multitude of demonic guests were showing up at the manor with various outlandish and conflicting requests, and the PCs had to deal with it all.


3

No. Rules as written, Stress never resets automatically to zero except after a Stress Explosion. However, the game's translator posted on Twitter that he believes it would be a reasonable house rule: Ewen Cluney The game is vague about between-session stuff, but I would reset Stress to 0 unless it's a very direct continuation. By a technicality, ...


3

As a person who enjoys playing manipulative characters, an advice that hasn't been said, but will complete the other ones. If your character is smarter or more manipulative than you, how can you keep at her level? Time. Think between game sessions. This way you have plenty of time of thinking plots that your characters will think in minutes or seconds of ...


2

One small point to consider is that smart people don't have to be effective manipulators. You haven't said anything about requiring that your character's manipulative efforts actually work. I imagine you meant to imply this requirement, and "cunning" does that to some extent too, but one can be cunning, manipulative, and bad at it too. For instance, if ...


1

A lot of it is practice and experimentation. You can't actually practice by yourself or against bots; you need to be around real live people for it to work. A fast way to practice would be online games of Mafia. Most games are easily won with certain techniques. Go for a more basic game that relies on cunning Mafia. You'll eventually learn to tell the liars ...



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