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14

Ironman's Tech Speciality allows him to create stunts to jury-rig equpiment, reroute tech systems etc. Invoking this in combat could mean turning an enemy's technology against them A huge part of Ironman's character is the techno-babble, he often solves problems using it (for instance in the recent cartoon series he remembers a random port number that Stark ...


9

An official "word of god" as it was from Cam Banks on the Margaret Weis Forums, specifically states that the intention behind giving Iron Man Tech Specialty was that he would use it instead of Combat in general. The text from the book states (emphasis mine): You can use, repair, and invent electronic, digital, or mechanical gear. As it states, anytime ...


8

The Watcher never rolls against himself. In cases where the Watcher character is unopposed, such as this, they use their action to apply a die from their datafile (one of the ones that would be in their dice pool) directly as an effect. So, a Watcher character with Godlike Strength d12 could spend their action smashing the heck out of a Scene and add d12 ...


7

If a villain wants to do an action that doesn't target a specific hero, what happens? It works. Either the heroes try to prevent it (and then, they are the ones rolling against), or it happens automatically. There would be no point in having the villain try to do his 'villaining' unresisted, and fail just by himself, right? So, no rolls. On the other ...


5

Let us use simple math and probability. The standard starting doom pool is 2d6. So for starters we get difficulty < 4 66% of the time with d6 effect. That is pretty easy and not really challenging to most heroes. So what would challenge the heroes? Let's say that a difficulty that they can overcome only 30% of the time is really challenging. How many ...


3

Here's is my take on this problem. Mechanically, I agree with your statement "intangibility is just a die to add to Reaction rolls, not an automatic effect that allows you to ignore everything, that requires SFX." ...


3

The "spotlight scene" doesn't necessarily exclude the other heroes, but the focus of the attention should be on the wounded character; the trade-off here is one additional dangerous scene for him or her rather than losing the character for the rest of the Act or moving the timeline forward enough for them to heal. (It shouldn't be the next Action scene ...


2

I've found that the Doom Pool is best built through introducing Complications early for the PCs to focus on. Rather than pitting them immediately against a villain, allow them to use their efforts to fight smaller independent problems; in "Breakout," for example, I introduced things like "Blackout d10" and "Panicked Crowd d8." This gives them a chance to get ...


2

Some powers do have, within their description, effects beyond their mechanical ones. Durability is a common example: at d10, you're not just rolling an extra die; you're proof against small-arms fire. Intangibility is similar; at d10, only "super-high density" substances can touch you, which wouldn't ordinarily include a thrown pipe. Though I disagree with ...


1

Well, I have an answer of sorts, as Cam Banks answered to my question somewhere else. Since Cam has an account here, I will remove this answer if he ever passes by. Here is his answer: There is actually an order in play here. Firstly, he exploits his own stress, including it in his reaction. After rolling the dice for his reaction, his stress is ...



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