The 4th Edition of the stand-alone Mechwarrior RPG, titled 'A Time of War' is produced by Catalyst Game Labs. This edition, set in 3076, integrates all aspects of the Battletech Universe, does not require players to be mechwarriors, and provides a Tactical Addendum for running Battletech at the infantry level of individuals versus mechs and vehicles.
The fourth edition of the Battletech roleplaying game, produced by Catalyst Game Labs, is called 'A Time of War.'
This edition, running 410 pages and set in 3076, integrates all aspects of the Battletech Universe and offers players the opportunity to add rich detail to the lives of their mechwarriors, or expand into roles with few or no connections to military action at all.
This edition returns to using 2D6 with modifiers versus target numbers, and was built around the concept of easy integration with Battletech, and existing source material.