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2

Don't try to play one game with six players. It doesn't work, for the exact spotlight-time problems you're concerned about. Five is doable, but be prepared for it to be an incomplete introduction to the game. Microscope is a wonderful game, but it does not scale up past five players very well at all. I have a hard time introducing the game to new people ...


7

Other things can be happening simultaneously with an Event, but they are never their own Event. By the very fact that this segment of time is represented by this Event, the player who created it is saying that this Event is the most significant or most defining happening in this part of the history. You might think that you could say that an Event overlaps ...


3

They shouldn't be, as there's no useful "separate but equal" idea. Your history is following a single topic. If you're focusing on a non-interacting timeline, you should do so in a separate game. Either, a period is distinguished by these joint concepts, or there is a sequentiality of experience. I suspect that this is being used to subvert the choices ...



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