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7

Why in the world would you want to subject someone who is very clearly defined as someone who does not want form emotional attachments to characters or anything else in the game fiction and hates making decisions to any type of social game? Yes, I am aware that "they want to play" is specified by the end. But the you are not the only person who has been ...


0

My short answer is no. The conflict on the game is often indirect, but it is always there. Would your player get upset if someone changed a story element they had created? It is a part of the game. Also, the game requires players to make their own decisions without assistance from other players when it is their turn. From your above description, this ...


16

I'll just go through this as a checklist, since that's essentially what you've presented. While I've attempted to answer your questions, my memory of the proper terminology is somewhat slipshod. I would also strongly suggest watching a "Let's Play" or "Actual Play" video on YouTube to get an idea of how the game works in practice. Ability to rapidly and ...


28

Sometimes the only way to win is not to play. Our hobby, unfortunately, has some necessary prerequisites. The primary one being "willingness to engage in the hobby." Your "player", by not involving herself with rules nor involving herself in the world nor involving herself in the mechanics nor involving herself with the rest of the group... fails this ...



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