Hot answers tagged

53

The Monk class is one of the weakest in the game. It has extremely few powerful or useful features, and those that are useful tend to have extremely tight limits on how often they can be used. The only major exceptions, namely their Unarmed Strikes, AC Bonus, Flurry of Blows, Evasion, and their bonus feats, all happen in the first two levels. There is almost ...


45

If we only think about dealing damage, you are correct that killing one target is better than damaging many targets. Spreading your damage out between four attackers causes the party to take damage from all four for the entire combat. Focusing on each one in turn will cause the damage to drop off throughout the fight. The only real exception to this would ...


35

From Sean K Reynolds (After Emailing Him) Absolutely none. At the time the Pathfinder Alpha was being written, I wasn’t an employee at Paizo. I’m not even listed in the credits. The Beta went to print about a month before I started working at Paizo. I’m not listed in the credits for that book, either. When they were working on the final, ...


32

Deflect Missiles is a reaction: Starting at 3rd level, you can use your reaction to deflect or catch the missile when you are hit by a ranged weapon attack. You can only use one reaction per round. From the PHB, page 190: When you take a reaction, you can't take another one until the start of your next turn. So he can do it once between each of ...


30

You need to focus on the fact that no matter how much optimizing or tweaking you do, a Monk is simply not great at straight-up combat. Monks are good at doing crazy stuff. Monks should not be slugging it out rolling boring attacks, they should be looking for non-standard actions. A good monk will have lots of ranks in things like Jump and Tumble, and can ...


30

Everyone is proficient with their own unarmed strikes. In the errata for the Player's Handbook, the Unarmed Strike entry was removed from the weapon table. However, the rules on Unarmed Strikes in the combat section now say that every character is proficient with unarmed strikes: “Instead of using a weapon to make a melee weapon attack, you can use ...


30

You should have made a total of 3 attack rolls - 1 for the staff, and 1 for each unarmed strike in the Flurry of Blows. Every time you make an attack, you should make an attack roll. This is, actually, the definition of an attack: If there’s ever any question whether something you’re doing counts as an attack, the rule is simple: if you’re making an ...


29

There are conditions that prevent characters from taking actions altogether (stunned, unconscious, dying, etc). This prevents free actions, but a "No Action" power could still be used. Also note that most powers that enhance your initiative are No Action because you are using them before combat technically begins. For example, a Deva could use the Memory of ...


28

Essentially, sixth level is the end of Monk as an independent class. Monk's biggest and most pervasive problem is that it can't play well with itself. More than any other class in the game, a Monk's features demand exclusivity of use, even to the point where you can't use other Monk features if you want to use certain ones. Looking at the SRD entry for Monk ...


28

You need to read the book Your original post shows that you're new to the game (which is fine), but your issues with your class are due mostly to you not understanding the class's purpose and progression. Reading the section about monks in the PHB (it's only a few pages), will answer many of your questions and should give you an idea of what to expect. ...


27

You need not be your class(es) You are playing a character, who has a certain skill set. That character may self-identify as a rogue, and then may recognize a distinct switch from being a rogue to following the way of the monk. Those are options. They are not the only options. Consider Miko Miyazaki: Elan: So Miko, did you take levels in the old ...


27

No, the monk need not see the incoming missile. ...you can use your reaction to deflect or catch the missile when you are hit by a ranged attack. (PHB p.78, emphasis mine) As you say, nothing to indicate the monk must see the incoming missile. Call it spidey-sense, or hearing it whistle through the last intervening foot, the monk can at the moment of ...


25

No. The Monk feature says that you can use the bonus action Unarmed strike after you use the Attack action with a Monk weapon or Unarmed strike. Shocking Grasp requires the Cast a Spell action, which does not qualify.


24

In short, yes. There are a few things that make monk on par with the other melee fighting classes. I'll list a few of them here: Dex to attack and damage Monks can apply dex to attacks and damage automatically at level one. Extra attacks Monks are the only class that gets 2 attacks per round at level 1, and they keep up with Fighter attacks per round ...


23

No. Both of these class features give you a different way to calculate your AC and according the page 14 of the PHB: Some spells and class features give you a different way to calculate your AC. If you have multiple features that give you different ways to calculate your AC, you choose which one to use.


23

Although not light armor, the bracers of armor can accept magic armor special abilities The Arms and Equipment Guide says A character who has the Craft Magic Arms and Armor and Craft Wondrous Item feats, as well as mage armor and all the other prerequisites necessary, can add the armor special abilities... to a set of bracers of armor. The cost is the ...


22

So, first up - anyone can use any weapon. Proficiency merely determines whether you can add your proficiency bonus to your attack rolls. Proficiency with a weapon allows you to add your proficiency bonus to the attack roll for any attack you make with that weapon. If you make an attack roll using a weapon with which you lack proficiency, you do not ...


22

The Animated Shield says that it protects you as if you were wielding it. This strongly implies that you aren't wielding it. The Monk's Unarmored Defense feature works while you are wearing no armor and not wielding a shield. So the use of an Animated Shield shouldn't interfere. As for proficiency, the only requirement for using an Animated ...


21

The text you've quoted is the D&D 3.5 version of Produce Flame, not the D&D 5e version. In D&D 5e, produce flame does not grant a melee touch attack, but instead allows the caster to throw the flames as a ranged spell attack. Even if it did involve a melee attack it would be granting a new kind of attack option, not a bonus to damage of an ...


21

I see no more reason to consider this armor anymore as I would a set of Bracers of Armor or a casting of the Mage Armor spell. Just because it grants an Armor bonus to AC, doesn't make it Armor. Only things in the Equipment section under Armor are armor. This item doesn't mention anything about what Proficiency you need to wear it, it's called a "Wondrous ...


20

The Real Problems Did Not Get Fixed But let's talk about these individually: Multiple Attribute Dependancy Also known as MAD, this has plagued the poor Monk for ages. Monks need Strength for accuracy and damage, Dexterity and Wisdom for their armor class and two saving throws, Constitution for hit points (to be fair, all characters want this) and their ...


20

Yes, there is a benefit, depending upon what the rest of the party is doing. Example 1: Your monk does some damage to three targets and is not playing solo. The rogue finishes off one of them, the fighter another, and the warlock's eldritch blast the last one. In each case, the single blow you, or one of the other characters, struck didn't provide ...


19

Your PC can invent a new technique on his own Taken from wikipedia's entry on the Southern Praying Mantis kung fu style: Praying Mantis The association of the term "Praying Mantis" with the style is also controversial. Each branch of the style offers a different explanation. The traditions of the Chow Gar and Kwong Sai Jook Lum branches ...


19

Unarmored movement says ... your speed increases by 10 feet while not wearing armor Martial Arts says ... you gain the following benifits while you are unarmored ... Mage Armor says ... a protective magical force surrounds it until the spell ends ... ends if the target dons armor or ... This spell does not give you armor—it gives you a ...


19

No. The Attack action is a specific action that you take in combat, which can include multiple attacks. From page 71 of the Player's Basic Rules: Attack The most common action to take in combat is the Attack action, whether you are swinging a sword, firing an arrow from a bow, or brawling with your fists. With this action, you make one melee ...


19

20/60 feet from Player's Handbook errata


18

Monk Multiclassing If your group actually enforces the Monk multiclassing restriction, and you want to go back to Monk for some reason, Monastic Training from Eberron Campaign Setting allows you to multiclass Monk with any one other class. The only good use of this feat is Tashalatora (see Psionics below), since it’s very rare for anyone to leave Monk ...


18

One: The Unarmed Strike is a Simple Weapon It’s listed in the table of simple weapons. The errata rules clarify that in the case of a contradiction between rules text and a table, the text should be taken as correct (“text trumps table”), but no text states that Unarmed Strikes are anything but a Simple Weapon. Ergo, that is what they are, ...


18

Swift actions, like Free actions, take place during your turn, and cannot be taken outside your turn. Immediate actions take place outside your turn, and use up your next turn’s Swift action. So no, you must activate that bonus on your turn in order to have it for the round, you cannot try to activate it just when you need to.


18

Yes. An unarmed strike is a one handed, simple, melee weapon, as such it counts as a weapon for TWF. So for both of your cases, it would be valid. It's even valid for a non-monk as that strike is available to anyone who is proficient in Simple Weapons. The key is that it's not available to someone wielding a shield, an item or a non-weapon implement in ...



Only top voted, non community-wiki answers of a minimum length are eligible