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49

The Monk class is one of the weakest in the game. It has extremely few powerful or useful features, and those that are useful tend to have extremely tight limits on how often they can be used. The only major exceptions, namely their Unarmed Strikes, AC Bonus, Flurry of Blows, Evasion, and their bonus feats, all happen in the first two levels. There is almost ...


29

There are conditions that prevent characters from taking actions altogether (stunned, unconscious, dying, etc). This prevents free actions, but a "No Action" power could still be used. Also note that most powers that enhance your initiative are No Action because you are using them before combat technically begins. For example, a Deva could use the Memory of ...


29

You need to focus on the fact that no matter how much optimizing or tweaking you do, a Monk is simply not great at straight-up combat. Monks are good at doing crazy stuff. Monks should not be slugging it out rolling boring attacks, they should be looking for non-standard actions. A good monk will have lots of ranks in things like Jump and Tumble, and can ...


26

Essentially, sixth level is the end of Monk as an independent class. Monk's biggest and most pervasive problem is that it can't play well with itself. More than any other class in the game, a Monk's features demand exclusivity of use, even to the point where you can't use other Monk features if you want to use certain ones. Looking at the SRD entry for Monk ...


26

Deflect Missiles is a reaction: Starting at 3rd level, you can use your reaction to deflect or catch the missile when you are hit by a ranged weapon attack. You can only use one reaction per round. From the PHB, page 190: When you take a reaction, you can't take another one until the start of your next turn. So he can do it once between each of ...


22

Monks are proficient with unarmed strikes, as are any other classes with Simple Weapon proficiency. If you look at the list of Simple Weapons, Unarmed Strike is listed. Thus, any class who has proficiency in simple weapons (like the Monk does) also is proficient with unarmed strikes.


21

In short, yes. There are a few things that make monk on par with the other melee fighting classes. I'll list a few of them here: Dex to attack and damage Monks can apply dex to attacks and damage automatically at level one. Extra attacks Monks are the only class that gets 2 attacks per round at level 1, and they keep up with Fighter attacks per round ...


21

You need not be your class(es) You are playing a character, who has a certain skill set. That character may self-identify as a rogue, and then may recognize a distinct switch from being a rogue to following the way of the monk. Those are options. They are not the only options. Consider Miko Miyazaki: Elan: So Miko, did you take levels in the old ...


20

The text you've quoted is the D&D 3.5 version of Produce Flame, not the D&D 5e version. In D&D 5e, produce flame does not grant a melee touch attack, but instead allows the caster to throw the flames as a ranged spell attack. Even if it did involve a melee attack it would be granting a new kind of attack option, not a bonus to damage of an ...


19

The Real Problems Did Not Get Fixed But let's talk about these individually: Multiple Attribute Dependancy Also known as MAD, this has plagued the poor Monk for ages. Monks need Strength for accuracy and damage, Dexterity and Wisdom for their armor class and two saving throws, Constitution for hit points (to be fair, all characters want this) and their ...


18

Swift actions, like Free actions, take place during your turn, and cannot be taken outside your turn. Immediate actions take place outside your turn, and use up your next turn’s Swift action. So no, you must activate that bonus on your turn in order to have it for the round, you cannot try to activate it just when you need to.


18

Yes. An unarmed strike is a one handed, simple, melee weapon, as such it counts as a weapon for TWF. So for both of your cases, it would be valid. It's even valid for a non-monk as that strike is available to anyone who is proficient in Simple Weapons. The key is that it's not available to someone wielding a shield, an item or a non-weapon implement in ...


17

Necessary but insufficient It would help. It would more than help; I have a hard time imagining them being functional without it. The necklace of natural attacks or scorpion kama are generally necessary for Monks. That said, the necklace of natural attacks does exist (as do similar items in Pathfinder), and it’s not nearly enough to make the Monks ...


17

One: The Unarmed Strike is a Simple Weapon It’s listed in the table of simple weapons. The errata rules clarify that in the case of a contradiction between rules text and a table, the text should be taken as correct (“text trumps table”), but no text states that Unarmed Strikes are anything but a Simple Weapon. Ergo, that is what they are, ...


17

Your PC can invent a new technique on his own Taken from wikipedia's entry on the Southern Praying Mantis kung fu style: Praying Mantis The association of the term "Praying Mantis" with the style is also controversial. Each branch of the style offers a different explanation. The traditions of the Chow Gar and Kwong Sai Jook Lum branches ...


17

You choose before you know the damage. Hitting and dealing damage are separate steps — if the ability was supposed to give the choice when damage was being resolved, it would say something like "… when you are damaged by a ranged weapon attack." Instead, it says "when you are hit". So when you're hit, but before damage is rolled (or revealed), ...


17

Unarmored movement says ... your speed increases by 10 feet while not wearing armor Martial Arts says ... you gain the following benifits while you are unarmored ... Mage Armor says ... a protective magical force surrounds it until the spell ends ... ends if the target dons armor or ... This spell does not give you armor—it gives you a ...


16

Monk Multiclassing If your group actually enforces the Monk multiclassing restriction, and you want to go back to Monk for some reason, Monastic Training from Eberron Campaign Setting allows you to multiclass Monk with any one other class. The only good use of this feat is Tashalatora (see Psionics below), since it’s very rare for anyone to leave Monk ...


16

Immediate and Obvious Steps Full Base Attack Bonus Between their low HD, weak weapons, the penalties that Flurry of Blows applies, and so on, the less-than-full BAB of the Monk is just insulting. Switching Monks to full BAB is probably absolutely necessary. Magic Unarmed Strikes Allow Monks to upgrade their Unarmed Strike as a magical weapon. Charge 300 ...


16

From Sean K Reynolds (After Emailing Him) Absolutely none. At the time the Pathfinder Alpha was being written, I wasn’t an employee at Paizo. I’m not even listed in the credits. The Beta went to print about a month before I started working at Paizo. I’m not listed in the credits for that book, either. When they were working on the final, ...


15

Because people on the Internet are frequently wrong. As you note, the Monk's Belt says specifically what it changes, and speed isn't one of them, though if someone wanted to house-rule that it did it wouldn't exactly break the game.


15

Delivering a spell as part of an unarmed strike In answer to your question, yes a monk can deliver a touch attack spell through his normal attack. However you have to hit against their normal AC to do so, not their touch AC. If you miss their AC, you fail to do damage and the spell does not fire (even if you miss their AC, but hit their touch AC). If you ...


15

It's the Mental Damage Drink Like a Demon has two problems. The first is that it's an uneven trade; you're losing 4 points of ability score and only getting 2 back. This does a few things to your Drunken Master that are bad: Lowers AC Lowers vital Wisdom-based skills (such as Perception) Lowers your Will saves Lowers your save DCs for your special ...


14

Monk's +3 unarmed proficiency bonus is only added to weapon attacks, not monk "Implement" attacks. Monks are confusing. The difference is in the keyword of the power. Drunken Monkey has the following keywords: Full Discipline, Implement, Psionic The one we care about is "Implement" Because monk attacks are implement attacks, they do not use weapon ...


14

No, they're not considered proficient before level 6. (But see the note at the end.) Monks of the empty hand are proficient with the shuriken only. (Pathfinder Reference Document) Though such a monk gets class abilities before 6th level that affect improvised weapons, they're all only situationally useful: Versatile Improvisation is only useful when ...


14

Unarmored Defenses and Draconic Resilience are both AC calculations and thus do not stack. Only one of the two will apply, unless there was something else you wanted a dip into monk for that is suboptimal. You might also consider the tough feat if your table is allowing feat use as it provides +2 hp per level of survivability over +1 to hp or AC from a ...


14

Drunken Master is not a monk prestige class It doesn’t require you to be a monk, or even to have Stunning Fist (which is very painful to get as a not-monk); it only requires Improved Unarmed Strike. It then proceeds to tank your Wisdom, which is used for quite a few monk features, and give you bonus features for using improvised weapons, which are not ...


14

It depends on how good your weapons are, and how good your kung-fu is. Making multiple attacks is the key, and there are two rules available to obtain them. Two weapons fighting (PH p.195)... When you take the Attack action and attack with a light melee weapon that you're holding in one hand, you can use a bonus action to attack with a different light ...


14

No, you don't need a source of water to create the whip. Water Whip isn't a spell, therefore it doesn't follow the spellcasting rules of needing components found in chapter 10 of the PHB. Nor is there anything in its description that states such a requirement is needed. Even if it were a spell, the section under the heading Casting Elemental Spells on page ...


13

Lots of classes in older D&D were not balanced to each other, and not balanced at every level of play. One of the main advantages that 2E monks had with the wacky unarmed combat tables was decent odds of getting knockouts or stuns - they had better chance of bumping up and down the results on the table, giving you some advantage there or of ...



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