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5

Yes, the monk can knock creatures of any size prone. Other methods of proning specify their size limiations, for example, under Shoving a Creature: The target of your shove must be no more than one size larger than you, and it must be within your reach. And similarly, under the Battle Master's Trip Attack: You add the superiority die to the ...


5

They'd get 2 attacks. TWF uses the bonus action you want to use for the third attack. The monk's martial arts feature also uses this bonus action. So it would be: Action: Left Fist (d4+dex) Bonus Action: Right Fist* (d4+dex) from Martial arts This allows you to make 2 full attacks instead of just the attack from the bonus action (that wouldn't otherwise ...


14

No, you don't need a source of water to create the whip. Water Whip isn't a spell, therefore it doesn't follow the spellcasting rules of needing components found in chapter 10 of the PHB. Nor is there anything in its description that states such a requirement is needed. Even if it were a spell, the section under the heading Casting Elemental Spells on page ...


6

It doesn't say anywhere that it requires a source of water, so it does not require a source of water


-1

My monk has a base AC thanks to unarmored defense of 17: Wisdom +3 Dexterity +4 He has one magic item which gives him +1 AC. So my monk has a total of 18 AC which is pretty good for a monk Seeing how there are enough magic items out there which can give a bonus on AC it is entirely possible to get a monk with an higher AC than just from unarmored ...


12

No. You can't dual wield Unarmed Strikes because they are not considered a Light weapon. That said, I don't believe it would be gamebreaking to houserule it that way. However, in any case, you can't use two-weapon fighting and the Monk's martial arts on the same turn, because each uses a bonus action, and you only get one bonus action per turn. So your ...



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