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35

There are no official stats for Sheep. But we won't leave you hanging... Other Animals. A book of this size can't contain statistics for every animal inhabiting your D&D campaign world. However, you can use the stat block of one animal to represent another easily enough. For example, you can use the panther statistics to represent a jaguar, the ...


24

You are thinking of Ssendam, the Slaadi Lord of Madness detailed in the 1st edition Fiend Folio and Manual of the Planes. He appears as a golden slaad in his golden castle in Limbo near the slaadi Spawning Stone, but normally looks like a huge amoeba. He is the oldest of the slaadi lords, believes that madness is the ultimate form of chaos, and doesn't care ...


19

The Monster Manual feats aren't limited to monsters A feat can be taken by any creature that qualifies for the feat based on the feat's type (for example, the most common type of feat is general, but the Player's Handbook also includes the feat types item creation and metamagic) and that meets the feat's prerequisites and that fulfills any conditions ...


13

Let's start off with some names. We have Derek the Darkstalker, Bob the Beholder, and Nancy the non-Darkstalker. It's the middle of combat, and the map currently looks like this: . . . . . . . . = 5 ft square . . . N . . . N = Nancy . . . B . . . D = Derek . . D . . . . B = Beholder . . . . . . . At this point, neither Derek nor ...


12

An uncontrolled undead is just a normal, “wild” undead creature, and will act just like any undead you meet during an adventure. Usually that means they will be hostile to you and likely attack, if able.


11

For metallic dragons, the shapeshifting is detailed under the Actions section of their stat block. Note that the age at which a dragon can shapeshift depends on their type: brass and copper dragons can only shapeshift once they reach the ancient category (801+ years), while bronze, gold, and silver dragons can shapeshift starting from adulthood (101+ years)....


11

Ignore the numbers Adding benefits into the game will discourage other players, especially ones with conventional character ideas, because this guy is getting bonuses for nothing. Soon you will have the entire party hunting down basilisks to eat because they give +2 to saves or whatever. The concept of monster-eating barbarian will become less unique ...


11

You seem to be misquoting the DMG, which might be where the confusion is coming from. The actual quote is (bold mine, for emphasis): If your monster's AC is at least two points higher or lower than that number, adjust the challenge rating suggested by its hit points up or down by 1 for every 2 points of difference. "That number" being AC in this case. ...


11

Turn back one page from the Acolyte Background The art on PH p. 125 (the first page of the Backgrounds section) seems to depict an acolyte. The figure carries a mace (commonly associated with clerics in D&D) is touching what appears to be a holy symbol brooch, and is wearing a white cloak. Several similar character sketches throughout the Backgrounds ...


10

Yes, for two reasons: The last sentence is part of the description of the Pounce ability, implying it's an elaboration of what happens if the target fails the saving throw from the initial attack. That's most of the point of the Pounce ability; it's intentionally worded differently from the Mastiff's attack ability. Even if that weren't the case and the ...


6

There's no such thing as a single "official" acolyte appearance — an acolyte is just a low-rank or trainee priest. Use any art for a cleric that suits the specific NPC and religion you desire to portray.


5

The Flesh Golem's attack stats are calculated thusly: +7 to hit: +3 proficiency, +4 STR. You know the flesh golem's proficiency bonus is +3 because it's a CR5 monster; the table "Proficiency Bonus by Challenge Rating" (MM p.8) tells us so. 2d8+4 bludgeoning damage: +4 STR, the 2d8 is the golem's natural "weapon", its fists. That die type/number is not ...


5

Probably not. The closest parallel I see is Improved Uncanny Dodge, which prevents a barbarian from becoming flanked. This defense denies a rogue the ability to sneak attack the barbarian by flanking him, unless the attacker has at least four more rogue levels than the target has barbarian levels. I read this as an implication that only the actual ...


3

General Thoughts Here are a few thoughts: Certain monsters don't leave bodies, as they moved back to home planes. Demons and Devils for instance. Ichor from demons and devils that is left behind is typically thought of in most mythologies to be acidic, poisonous vile black tar like substance. Eating a monsters with vampirism or lycanthropy might infect ...


3

The way I would rule it: get the character to roll a Survival check against a DC either set by you (or maybe even 10 + Creature CR) to ensure that they essentially pick out the "good" (read: edible) parts of the creature. However, I would say obviously you can't eat skeletons, or any kind of undead for that matter, as the rotting flesh will always give you ...


2

The only sections that have names but aren't explicitly labeled are Ability Scores and "Special Traits," which is between Challenge and Reactions/Actions. The other sections aren't explicitly named. They're described on pages 6-9 of the Monster Manual. That appears to be it as far as the core books are concerned, though if Wizards refers to them outside of ...


1

If the character is set on this as a cultural trait, more power to them. (But yes, ew). I would work with the player to develop some guidelines. He is still nominally human (or whatever) and thus should have an inability to eat certain kinds of remains (undead, elementals, golems, etc.) There is also no way he could devour all of everything he kills. Who can ...



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