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11

Since D&D's ghouls, designed by Gary Gygax, were strongly based on the critters of the same (Arabian) name invented by H.P. Lovecraft... The D&D ghoul was inspired by the Lovecraftian critter of that name and my own imagination. they first appeared in play in c. 1970 in the Chainmail Fantasy Supplement table top games. – Gary Gygax, August ...


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You describe two issues: (1) not "playing" the monsters, and (2) afraid to hurt the characters. I will give some suggestions below, but first let me say that it sounds like you already know what to do, ..So the real question might by "What's holding you back?" Role playing a monster: Ask yourself a bunch of questions like is it intelligent? Why is it ...


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There is an Epic Level Handbook that can be used for adventures over 20th level. It gives you treasure value and exp and such for encounters above CR 21. It looks like for treasure it sticks to purely value of worth.(GP) Rather than actual items, since Epic magic items are worth alot more than the normal items. Also, the Dungeon Masters Guide Gives you ...


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A Planar Shepherd-specific List Is Probably Unavailable... ...but the Web site Oryan's RPG Locker has in its Downloads, in both Excel (which I haven't tried) and PDF formats, a document entitled "Monsters and Gods Sorted by Planes." It's extensive, covering (but not reproducing) Dungeons and Dragons 3.X and Advanced Dungeons and Dragons, 2nd Edition ...


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You've got three things in this question, and I'll address them each a little differently: The Viciousness Dial You're afraid of hurting the PCs too much, right? That's a valid concern if your game isn't about hardcore challenge. There's a couple of ways to keep the challenge dial notched down, even if the monster would normally be pretty nasty. The ...


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I personally consider a monsters mental stats, particularly Int and Wis) when deciding how a encounter will play out. A monster with low Int and Will (i.e. vermin) will typically attack the closest threat possible. I use Wisdom to gauge how effectively monsters will use tactics such as flanking and surprise. When I am behind the DM's screen, Intelligence ...



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