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13

These are, indeed, dracotaurs. They were published in D&D 3.5's Monster Manual 3. An excerpt from it with their description can be found here. They're also present in D&D 4e's MM2 as drakkoths.


12

The Aarakocra has a Str modifier of +0, and a Dex modifier of +2. As a CR 1/4 monster, it has a proficiency bonus of +2 (see the Proficiency Bonus by CR table, page 8 of the MM). The Talon attack is the following: Talon. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage. So based on the calculations ...


10

You are quoting expected CR - the final CR is much higher. On base hp 178 × 1.5 for immunities gives 262 - so defensive CR 13. Expected AC is 18, so an AC of 16 gives no adjustment. Expected damage per round (~45-55) from its breath weapons (3 with a 1/3 recharge chance - it will have one every round) plus some acid blood splash against 1 PC - assume ...


9

While the general section on beholders in Lords of Madness doesn't give any particulars of the furniture in the beholder's lair, there is an example lair detailed later in the chapter (page 56). I won't reproduce the whole thing here, but the important room for our purposes is the beholder's personal chamber: This large chamber is quite impressive; the ...


8

No, there's no penalty to attack the attached stirge. If there was, it would describe it. I believe you're missing a few points, in any case: First and foremost: The players have no idea what the stirge's capabilities are. Unless your players have read the Monster Manual, they won't know that the stirge has low AC and hardly any hit points. All they know ...


7

Ask your DM. I'm unable to find anything like the monster you describe in any of the 5e books I have available that would likely contain such a creature (Monster Manual, Hoard of the Dragon Queen, Rise of Tiamat, Princes of the Apocalypse) so I wouldn't necessarily call this a standard monster. It's possible that it is in one of the books I don't have ...


7

As long as it is internally consistent, then there is no error. When you build a monster, you pick the Proficiency bonus, attacks, defense, etc. Then based on those, the CR is set. According to the DM's guild the CR has nothing to do with the Proficiency Bonus, but rather the average of the offensive and defensive equivalent CRs. The DM's guide has some ...


7

I did a very exciting battle with a Kraken in D&D 4e. Like you, I realised that the players would try to attack the tentacles. But I also realised the Kraken entry in the Monster Manual is kinda bad. So instead I designed a custom monster. In addition to leeching some powers off the original Kraken, I gave it a "raise tentacles" power that would summon ...


4

There is another example lair, from Mysteries of the Moonsea. It seems beholders have nests, each one a bowl-shaped indentation atop a stone pillar, holds fluffy piles of feathers, fabric, and other soft materials So in the Moonsea, these three sleep on fluffy pillows. Personally, I'm kind of disappointed with how mundane the lairs are in these ...


4

According to the Dungeon Master's Guide (p. 277): When a monster has an action that requires an attack roll, its attack bonus is equal to its proficiency bonus + its Strength or Dexterity modifier. A monster usually applies its Strength modifier to melee attacks, and its Dexterity modifier to ranged attacks, although smaller monsters sometimes use ...


4

Several undead creatures in the Monster Manual are roughly similar to liches. The wight (page 300) is a scary-looking dead person, albeit more focused on melee than spellcasting. The revenant (page 259) has the power to inhabit a new body if its current body is destroyed, and its Vengeful Glare attack resembles the lich's Frightening Gaze. The mummy and ...


4

Depending on how old your GM is, this is probably a nod to the Wizardry franchise of PC and online RPGs, which go all the way back to 1981. One of the signature creature types at lower levels was the Creeping Coin Later, Wizardry Online had both Creeping and Killer Coins. To the best of my knowledge, these monsters were never vulnerable to fire, though. ...


3

There actually is a level 10 Solo named The Risen King, in Fortress of the Yuan'ti pg 16, but he's a controller and poison/snake themed, which doesn't fit the Leoric concept very well. Malachi's Butcher, from Dungeon Mag #163 pg 83, brings a different iconic Diablo undead boss to mind, so is also mostly un-helpful here, but he gave me an idea, so let's ...


3

I would start with the Animated Objects section on p.19 of the Monster Manual. If you use the Animated Armour stats and add your fire susceptibility it wouldn't be far wrong.


3

One of the old modules (don't recall the title, but it was before 2nd Ed. came out) had an undead enemy that the party were supposed to think was a lich; in fact, it was just an animated corpse with Magic Mouth to let it sit up in its sarcophagus and shout something (and get the party to waste whatever high-power strikes they might have obtained). You could ...



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