Tag Info

Hot answers tagged

15

The quoted rule about -2 dexterity is for a creature that changes sizes. A creature that is naturally a given size has all its racial ability modifiers already calculated into its race description. Note: the Trox's RP-built monstrous race and the Bestiary character race option are consistent with each other; the one showing the RP expenditures has the ...


15

No. That 3 is actually it's melee reach. A multi attack stat block in 4e looks like: Effect: The mooncalf makes three melee attacks, each against a different target. When you see a power say melee X, the X refers to the reach of the attack. melee 1 is the default, but you might see 0, 2, 3, or more.


7

You can, but there is little sense to do it. As you noted, the individual creatures are often too weak to fight individually. That is the reason for them to group into swarms to attack. Also, the 1 hp-per-creature in the swarm is not necessarily true. If 3.5 definitions can be used as reference here, a swarm of tiny, land based creatures have 300 or so ...


5

It's almost certainly going to be Wis and Int Checks. The question is which skill proficiencies will apply to those checks depending on what their origin is. This is generally the Purview of the Monster Manual and DMG, however, Mearls has said that more of Basic D&D is will be released this coming week. We should know a lot more when Basic D&D ...


5

The Pathfinder SRD has a great page on how you advance monsters. In this case, you want to use the second option listed (adding class levels). It's actually very similar to adding a class level to a PC, with a couple of big exceptions. When you add a first class level to a monster, this happens: The first step of this process is to modify the creature's ...


4

No, Many of the weak creatures were added to account for the familiars that can be obtained through the 1st level conjuration spell, Find Familiar. Note it is a ritual which also be obtained through the Ritual Caster feat. Unfortunately that can only be learned by consulting the 5e PHB not the Player's Basic Rule for 5e. It looks like the Wizards team just ...


4

Look at the monster's stat block. It gets multiple attacks if they have the ability "Multiattack" listed. Under the Multiattack heading, it will tell you which attacks can be combined in the creature's attack action.


4

The sleeping opponent is considered a helpless defender and thus 0 Dex, receives no dex bonuses and is -5 to flatfooted AC. Does the defender ALSO suffer a -4 to AC for being prone? Yes, sort of. Here's what the Helpess rule says: A helpless target is treated as having a Dexterity of 0 (-5 modifier). Melee attacks against a helpless target get a +4 ...


3

They don't justify the EL as written As written? They're not that dangerous for your party. 26 HP and +8 attack? That's not going to threaten a level 11 party unless you line up a lot of them and all use the poison attack at the same time (someone is likely to fail a DC 20 check if you have enough attempts). The trouble with body swap is that they can't ...


3

Core Bestiary They can cross over (by flight, bridge, or being carried) running water, but not pass THROUGH the water (swimming, etc) lest they risk permanent destruction, as their mist form escape doesn't function when they are slain by running water. Pathfinder Splats Classic Horrors Revisited very briefly mentions them being thwarted by running water, ...


3

Short version: click here, scroll past "Adding Hit Dice" to "Adding Class Levels". This is copied basically word-for-word from a Pathfinder book, can't recall which of core/bestiary/gamemastery guide this is from off the top of my head, will look it up when I get home from work. Full version: The monster's stats change when it gains it's first PC class ...


2

The SRD contains the following, possibly abridged, text for the Knowledge skill. Check Answering a question within your field of study has a DC of 10 (for really easy questions), 15 (for basic questions), or 20 to 30 (for really tough questions). In many cases, you can use this skill to identify monsters and their special powers or ...


2

As mentioned above, Black Court are pretty close to the standard vampire. Red Court need blood to get powerful but you can kill them by puncturing their stomachs to spill their blood, so maybe give them a bonus after feeding or a bonus that's based on their current HP? White Courts are meant to play on the succubus myths more than the vampire myths, so you ...


1

I had this problem. I think the trick is that any keeper who is injured even slightly will be be replaced, meaning that to kill a keeper, you have to deal enough damage to kill it in one blow, or it will be replaced by a colleague standing by before anyone can strike again. Because you're using initiatives outside of the round system, you can just assume the ...


1

One other oft-overlooked source for monsters of many types is GURPS: Horror. Each type of fear has one or more monsters statted up for it, which makes this wonderfully written book by Ken Hite (though that's nearly redundant) a Bestiary by itself.


1

The easiest way in 3.5e or Pathfinder is to teleport him to the positive energy plane. The tarrasque will regen until explode in a pure energy disruption. From the d20srd.org on the Positive Energy Plane: Despite the beneficial effects of the plane, it is one of the most hostile of the Inner Planes. An unprotected character on this plane swells with ...



Only top voted, non community-wiki answers of a minimum length are eligible