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21

Indeed, that encounter is way above the characters' expected level. One of the writers, Steve Winter has also spoken a little about the encounter's balance and design history. In a post (posting as Huscarl) on WotC forums, Steve Winter wrote of the "No Room at the Inn" encounter: [in] The original version ... the villains were not assassins but young ...


20

They Are A Pair of Monsters With A Long History Together You can appeal to Dungeon and Dragons tradition for a thematically (historically?) consistent relationship between an Otyugh and an Ettin in the manner you describe. The rules you are working with don't explicitly say one way or the other, as KRyan pointed out in his answer. Citation: Article ...


15

If it was physically capable of speaking, it would be able to speak the languages it knew in life. It still retains its knowledge of them, so knowing how to speak a language is not the problem. The problem is that a skeleton lacks lips, a tongue, vocal cords, a voicebox, and lungs. Speaking is simply impossible. The Monster Manual entry on skeletons says: ...


14

Solars are not cognate to pit fiends Solars are angels, or aasimon, beings of generic goodness and service made and invested with power by the gods but independent of them. They have no canonical counterpart in Law, Chaos or Evil. They are so powerful because they are the highest non-proxy, non-avatar servants of the gods themselves. Planetars and devas ...


9

It is safe to say, "Yes, they have hands." According to the PFSRD: Imps vary widely in appearance, ranging through a spectrum of bestial traits and grotesque body shapes, though most take the forms of red-skinned, winged humanoids with bulbous features. Such a typical imp stands a mere 2 feet tall, has a 3-foot wingspan, and weighs 10 pounds. ...


8

Why is the Solar so powerful compared to other beings from the planes? Short answer: It's a tradition, since the introduction of that creature in Dragon Magazine issue #64, 1e edition AD&D, and subsequently Monster Manual II. (A lot of stuff rolls over from edition to edition). A Solar is the most powerful of spirits, usually directly ...


8

I can find no mention of such in Pathfinder, but for what it’s worth, imps had hands in 3.5, as can be seen in this Monster Manual illustration: The imp is the small red one sitting on the end of the gelugon’s spear, which it is clearly holding onto with its hands.


8

Such descriptions are frequently not considered “rules,” particularly by the crowd that is interested in the “rules as written.” The lifestyles of the big and nasty are setting details; the Monster Manual describes, in extremely vague terms, a default setting (often described as “Greyhawk with the serial numbers filed off”), but other official settings (e.g. ...


5

I believe this is answered on page 8 of the Monster Manual: A skill bonus is the sum of a monster's relevant ability modifier and its proficiency bonus, which is determined by the monster's challenge rating (as shown in the Proficiency Bonus by Challenge Rating table). Other modifiers might apply. For instance, a monster might have a larger-than-expected ...


5

No, the assassins are intended to be that level. Hoard of the Dragon Queen was explicitly published with a Web appendix with all the monster stats needed, since the MM wasn't out yet. In it, the assassins are still CR8, see Where is the "Tyranny of Dragons online appendix"? But you are proceeding from a faulty premise. There is only "little ...


5

PHB p.195 You can make an opportunity attack when a hostile creature that you can see moves out of your reach. To make the opportunity attack, you use your reaction to make one melee attack against the provoking creature. MM p.11 MULTIATTACK A creature that can make multiple attacks on its turn has the Multiattack ability. A creature ...


4

There is no disease condition or damage type in D&D 5e as noted here in this Stack Exchange question. Hence no corresponding immunities, etc. A case could be made that if a monster is immune to poison they are also immune to disease as two mechanics are similar when listed as an attack or effect. But in the RAW text no monsters and very few other things ...


4

Yes, the action to make a web is a standard action because it is not specified otherwise. Using a special ability is usually a standard action, but whether it is a standard action, a full-round action, or not an action at all is defined by the ability. Source For the size of the web, it should be three pieces the exact size of the creature, so three 5 ...


2

Analyzing the complete section of monster creation from the Dungeon Master Guide (from where the proficiency bonus/Challenge rating info is given in a table for monster creation), I would say it is a double proficiency bonus. The table with the proficiency bonus for a given CR is a base which you are to use to create your own monsters (I assume the ...


2

Yes it is more or less appropriate challenge, though it should be something like "boss"/"mini-boss". As TheDarkWanderer pointed out Challenge Rating and average party level shouldn't necessarily match, so your party should probably be ok with a creature like that. After all CR system doesn't describe challenge really accurately, as it depends on multitude ...


2

By RAW default, no. As explained by others it has no basic, default, means of expressing language. Concerning your edit: It's not about learning the language, it's the capability of the spell/energy powering the skeleton(s). Undeath is not in itself an impediment to speech. (ie: Liches) Therefore you need to extrapolate a bit. The RAW description quoted ...


1

This is my favorite spreadsheet: https://rpggeek.com/filepage/108409/bestiary It lists every published monster to date, has around 20 columns of information about each one and has wonderful sorting features built in. It is updated within a week or two of each book being published.


1

Most depictions of imps do have hands. However, when you consider to have an imp as a familiar for a player-character through the arcane bond class feature, I would not recommend to allow it to use equipment as this might become quite unbalanced. From a balance POV, familiars are supposed to be weak. Imps are already far stronger than most vanilla ...


1

There will be a lot of work ahead of you to try and adapt that particular dragon to 3.5/Pathfinder rules. Some things simply don't exist, such as Paragon Fortitude, and will be very difficult to try to mimic in the confines of published material. Rather than starting from stage 0 and trying to get to the final stage, check out some published dragons, which ...


1

I believe creatures with multiple primary attacks can use all their attacks in a round as a full-attack action. Otherwise if they make an attack as a standard action, they only get one of their attack types. This is a difficult question and I had to do some searching and comparing. But I found another question on Stack Exchange where an answer read as such: ...


1

While there isn't any actual rule for that particular situation (that I know of), it has been said that prior to Fu Leng's resurrection, the Lying Darkness was too afraid of the Shadowlands to make a move. I've always ruled that if there is a price to be paid (such as the Taint), the offense would be more effective. Otherwise, you may compare Void versus ...



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