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58

I don’t think there is a problem Barbarians kill things. That is what they do. There are lots of things they can’t kill, or can’t kill very well, and there are lots of problems that cannot be solved by killing. They are useless, or nearly so, in such situations. This situation, however, is exactly their forté. Their specialty. They were born for ...


41

Generally, you should only tell them what their character knows. Some DMs don't even tell them the creature's name until afterwards, they just describe its appearance. Let them make a skill check to see how much they know (eg arcana, nature, religion, history - depending on the type of creature. Or perception, if there is some visual clue). Or, if you ...


33

Short Answer The characters don't know, so there's no need to tell their players. But why's that? Your GM principles should give you your answer here: Address the characters, not the players. Begin and end with the fiction Give every monster life Remember, your principles and agendas are rules just like HP and armor. If you're telling the players ...


31

At the beginning of a combat, all participants roll initiative (d20 + Dex). Everyone ends up with a number, and take their turns from highest to lowest. Initiative count 20 (losing all ties) means that lair actions happen after any creature whose total for the initiative roll was 20, and before any creature whose initiative roll was 19. So, for example, a ...


26

If you're willing to borrow a fairly reasonable half-breed from Pathfinder you can get 6/10 for sure, probably 7/10, and maybe all of them without any magic or unpleasantness at all (for you). Step 1: Get in good with the Green Hags. Yah, this doesn't sound like a very good idea. Hags in general "are horrible creatures whose love of evil is equalled ...


26

There's a factor you missed out on: the square-cube law. As Wikipedia describes it: When an object undergoes a proportional increase in size, its new surface area is proportional to the square of the multiplier and its new volume is proportional to the cube of the multiplier. Let's consider the implications of this for a moment with a cube of water: it ...


24

"Wyrm" (and its variant spelling "worm") is a common but old synonym for "dragon" in English. It's not originally a D&D or RPG term, but it's seen more often in fantasy RPGs (and fantasy literature) than everyday English because archaic words lend games a more fantasy feel.


24

Originally, the term is an Old English word that means "serpent" or "snake". It was commonly found in old European poems, where it referred to a wingless dragon. The term was later used to refer to any dragon, as with Tolkien's usage in The Hobbit and other works (which heavily influenced D&D). In D&D, "wyrm" refers to a large, presumably old, ...


23

As far as I am aware, there is no way to give a creature the incapacitated condition directly. However, there are 4 conditions that give a creature the incapacitated condition as part of their effects. These are: Paralysed Petrified Stunned Unconscious There are a number of ways to apply these conditions without damaging your beloved pet. Within the ...


22

Hit dice for monsters in both editions of AD&D are almost always d8s, so it's normal for monster stats to say things like “6 HD”, “3 HD + 4”, or “½ HD” with no further explanation given. From the Monster Manual introduction where how to read statistics is explained: HIT DICE indicates the parameters of the number of hit points a creature can ...


21

One option is to go with the model of the Holy Roman Empire. Instead of symbolic marriage to one of the tribes, allow some of the tribes to be "electors" to determine the next emperor of the realm. Therefore, by giving specific and real power of self-determination to these tribes (obviously only the most important get to be electors), it's far more than a ...


21

The water breathing spell can be used on other creatures (up to ten per casting to be exact). Creatures like, adventurers or other allies it has.


21

Indeed, that encounter is way above the characters' expected level. One of the writers, Steve Winter has also spoken a little about the encounter's balance and design history. In a post (posting as Huscarl) on WotC forums, Steve Winter wrote of the "No Room at the Inn" encounter: [in] The original version ... the villains were not assassins but young ...


20

An up-sized Rhinoceros seems pretty fitting. Rhinos are tough and beefy, famously ill-tempered, short sighted and love charging into battle and running over everything that gets in their way.


20

Yes it would, ...probably. A lich Rejuvenation ability is triggered when the lich is destroyed. The petrification condition states that a petrified creature is incapacitated and transformed to stone, but not destroyed. So, if you manage to petrify a lich, it will become a (very ugly) statue until it is de-stoned... or someone smashes it into pieces. You'll ...


20

They Are A Pair of Monsters With A Long History Together You can appeal to Dungeon and Dragons tradition for a thematically (historically?) consistent relationship between an Otyugh and an Ettin in the manner you describe. The rules you are working with don't explicitly say one way or the other, as KRyan pointed out in his answer. Citation: Article ...


18

According to the Monster Manual (p. 10) under Special Traits, Innate Spellcasting: Unless noted otherwise, an innate spell of 1st level or higher is always cast at its lowest possible level and can't be cast at a higher level. If a monster has a cantrip where its level matters and no level is given, use the monster's challenge rating. The damage for a ...


18

The Daylight spell, unfortunately, does not count as Sunlight. In each spells description, it will actually mention if the spell counts as Sunlight or not, for the effects of creatures weak against it. Here are two examples of a few spells that ARE Sunlight from page 279 of the Players Handbook (PHB). Sunbeam: A brilliant beam of light flashes out ...


17

No, an opportunity attack is a single melee attack. From the Player's Basic Rules, page 74: To make the opportunity attack, you use your reaction to make one melee attack against the provoking creature. Additionally, multiattack specifies that it can't be used in this way. From the DM Basic Rules, page 6: A creature that can make multiple ...


16

Celestial Forces Solar – much too powerful for a pit fiend Of celestial creatures, the solar is the most powerful. In fact, solars considerably more powerful than a pit fiend. They are CR 23, to the pit fiend’s 20, but more importantly, the solar casts divine spells as a 20th-level cleric. The pit fiend merely gets a number of spell-like abilities – ...


15

To complement Brian's answer, you could use as a model the other, first Roman Empire, where emperors adopted their heirs, sometimes to great success. For example, Julius adopted Augustus, Nerva adopted Trajan, who adopted Hadrian, who adopted Antoninus Pius. You could have the ruler ask for hostages from the local tribes, raise them in the court, and choose ...


15

A creature's stat block will indicate what kind of multiattack it gets to make. For instance, if we look at a Black Bear (MM pg.318), it says: Multiattack. The bear makes two attacks: one with its bite and one with its claws. If a bear were somehow to pick up a sword or two it wouldn't be able to use them for multiattack. However, if we look at a ...


15

No. Your monster has 4 options for his action: Multi-Attack (Attack 2x with claws) Claws (1 attack) Rotting Gaze Weird Insight Thus, on his turn he can choose to use his action any of these 4 ways. He cannot freely mix and match his action using different abilities, he much choose 1 from this list (or an improvised action, though generally you don't ...


13

The standard monsters that I could find in the Monster Manual with the ability to cast dispel magic are: Death Knight (pg. 47) Glabrezu (pg. 58) Drider with the spellcasting variant (pg. 120) Drow Priestess (pg. 129) Lich (pg. 202) Mummy Lord (pg. 229) Pixie (pg. 253) Androsphinx (pg. 281) Gynosphinx (pg. 282) Mezzoloth (pg. 313) Nycaloth (pg. 314) ...


13

"Cacodemon" simply means "evil demon" The word itself is of Greek derivation, and since "daimon" referred to spirits of all stripe in Greek, a qualifier such as agatho- or kako- was necessary to distinguish whether one was referring to a benevolent or evil spirit. In the context of D&D, "cacodemon" and "cacodaemon" refer to particularly terrible demons ...


13

These are, indeed, dracotaurs. They were published in D&D 3.5's Monster Manual 3. An excerpt from it with their description can be found here. They're also present in D&D 4e's MM2 as drakkoths.


12

Yes. An orc can do the following on it's turn: Bonus Action: Aggressive. Move 30' towards a hostile creature Move action: Move 30' Action: Dash. Move 30' There is nothing at all to prevent you from using your turn this way. This give the orc an excellent ability to close a huge distance in their turn if they give up their attack, or close a significant ...


12

Reduction in maximum hit points (max HP) is essentially 5e's replacement for the energy drains, level drains and negative levels of earlier editions.1 As such, it is not meant to be easily or quickly overcome, so low-level magic does not work. In fact, the 5e demilich's legendary action is called "energy drain" while many undead in 5e (specters, wights, ...


12

In Pathfinder, ogres are generally way too short-sighted to use animals or mounts of any kind - the temptation to kill, eat, and or mate with them from all the ogres daily means that slaves, animals, etc. don't last more than a couple days. (Classic Monsters Revisited). None of the variant ogres in the Monster Codex have any kind of mount. The ogre ...


12

First thing to remember is that the monster creation rules are meant to be used as a general guideline. The monsters that already exist in the printed text have had the benefit of playtesting which may have adjusted their CR up or down. In regards to the animated armor, I think there is a mistake in your math, specifically with the hp based on CR (33hp is ...



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