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75

The crab is said to come out of the waves, grab someone, and drag them back under. It has a reach of 10 ft., a grapple check that just about cannot be beat at that level, and does massive damage. It’s got astonishingly good AC, and just ridiculously high HP, for that level. It’s also faster than almost-all PCs on land, and much faster than most in the water. ...


63

Using an online Challenge calculator, I am not seeing the issue that you are describing. Monsters exist up to CR 24, and then the Tarrasque by itself is 30. For 4 Level 20 PCs, a single enemy of CR 23 is at the high end of a Hard encounter, just barely below the threshold for a Deadly encounter. A CR 24 is thus a Deadly encounter, but 5 Level 20 PCs push ...


39

Every part of a vampire that isn't its heart is effectively armor. Severing a vampire's arms & legs won't kill it. Destroying its lungs or breaking its back won't kill it. It likes having those things, true, but it can survive without them to go hole up somewhere and heal. From a perspective of "what needs to be protected, and what is protecting it", ...


37

Vampires Were Always Hard to Hit The original release of OD&D didn't explain why. The Vampire was assigned the armor class of 2, which was the equivalent in OD&D of plate mail and shield. This may have been related to its level as a monster (7-9 HD) and thus a reflection of how tough it was even for higher level characters to do significant ...


29

According to the MM, page 220, its true form is amorphous. That means that it is without form in its true state. You could describe it as a blob. Shapechanger. The mimic can use its action to polymorph into an object or back into its true, amorphous form. Dictionary definition: a·mor·phous (adjective) əˈmôrfəs without a clearly defined ...


27

Fun idea It is a fun idea. I don't think it would work. I have an even more fun idea: don't tell the player it won't work - let her think it can and have lots of fun when she fingers the innocent. Rules The doppelganger can use its action to polymorph into a Small or Medium humanoid it has seen, or back into its true form. Its statistics, other ...


26

Yes it would, ...probably. A lich Rejuvenation ability is triggered when the lich is destroyed. The petrification condition states that a petrified creature is incapacitated and transformed to stone, but not destroyed. So, if you manage to petrify a lich, it will become a (very ugly) statue until it is de-stoned... or someone smashes it into pieces. You'll ...


25

The hill giant and frost giant are both using two-handed weapons (a greatclub and a greataxe, respectively), and a two-handed weapon gets a ×1½ STR bonus for damage. With fractions rounded down, +7 × 1½ is +10, and +9 × 1½ is +13. That's all that's going on.


24

A Shadow Dragon is the same as the regular version of the dragon, but with the changes detailed under “Shadow Dragon Template” on page 84 of the Monster Manual applied to it. The template does not change alignment, so the alignment of a Gold Shadow Dragon is the same as that of a regular Gold Dragon.


24

We can determine the Challenge rating of the new "Koldbold" (like it? it's all yours!) by using the steps in DMG page 273. Firstly, a few assumptions: The Kobold's ability scores do not change. With this, we can assume that the spell attack bonus is at +1 using either Int or Cha, because Wisdom is just... no... You're only giving it Ray of Frost as a ...


24

Mearls wrote an article about Challenge Ratings that actually specifically explains the Ogre's Challenge Rating of 2: http://dnd.wizards.com/articles/features/building-adventures-0 The important bit for your question is: For example, an ogre is worth 450 XP and is a CR 2 threat. A party of five 1st-level characters should expect to face about 500 XP ...


22

Hit dice for monsters in both editions of AD&D are almost always d8s, so it's normal for monster stats to say things like “6 HD”, “3 HD + 4”, or “½ HD” with no further explanation given. From the Monster Manual introduction where how to read statistics is explained: HIT DICE indicates the parameters of the number of hit points a creature can ...


22

Indeed, that encounter is way above the characters' expected level. One of the writers, Steve Winter has also spoken a little about the encounter's balance and design history. In a post (posting as Huscarl) on WotC forums, Steve Winter wrote of the "No Room at the Inn" encounter: [in] The original version ... the villains were not assassins but young ...


22

The language skills of ropers have varied by edition: The original roper, in the original Monster Manual, had Exceptional intelligence, but no listed ability to use language. In second edition’s Monster Manual, the roper is much the same. The Habitat/Society and Ecology sections make no mention of language, and the best we get is “Ropers are not social and ...


21

A Dragonclaw is the title for a higher-ranking cultist. You can find the description and stat block in the Monsters Appendix of Hoard of the Dragon Queen. (Dragonwings, Dragonfangs, and Dragonsouls are also ever-higher ranking cultists.) You can find more material on each of the ranks in "Cult Structure" in the introduction of Rise of Tiamat. And for a ...


21

You have gnolls working with goblins, kobolds, and ogres. Does the party perhaps have a human, elf, dwarf, and gnome? Because that’s exactly the same level of variety. I’m serious, it can help to think of things in those terms: the “bad guys” can be just as cooperative as the “good guys.” There’s nothing wrong with this at all. Best is if there is a good ...


20

They Are A Pair of Monsters With A Long History Together You can appeal to Dungeon and Dragons tradition for a thematically (historically?) consistent relationship between an Otyugh and an Ettin in the manner you describe. The rules you are working with don't explicitly say one way or the other, as KRyan pointed out in his answer. Citation: Article ...


20

The step from Spawn to Vampire is described on page 295 of the Monster Manual as: If a true vampire allows a spawn to draw blood from its own body, the spawn transforms into a true vampire no longer under its master's control. Interestingly enough, that suggests that any true Vampire can promote a Spawn, not just the Vampire that created the Spawn.


20

RAW: we don't know. "Transformed" isn't a defined term, so we have to infer meaning from context. In the Slaadi context I infer a complete transformation that includes mental stats, abilities, personality, alignment, &c. As "transform" isn't defined, we've got to look at its uses. Many times in the core set it's used in a context that has no bearing: an ...


20

Doing it right The Tarrasque's Jump check is not particularly great as it hasn't bothered to put skill ranks into it, just its Strength modifier of 17. It is even negatively impacted by its slow speed, for a total of +11. If it rushes though, it gains a bonus of ((150-30)/10)*4 = 48 instead of a penalty, a great improvement. The total effective Jump skill ...


20

There isn't a generic faerie, but there are various Fey creatures. Pixie (MM p.253) and Sprite (MM p.283) probably come closest to what you're imagining. Little elfin creatures with wings, and all. Satyrs and Dryads are also in the MM, and are classic Fey archetypes. Blink Dog, Green Hag, and Sea Hag are the only other Fey-typed entries in the MM, but ...


20

As you mention, the 5e Monster Manual says nothing about needing a wish to permanently kill a Tarrasque. Since it doesn't say you do, then you don't. There have been many changes between editions, this is obviously one of them.


19

Because you are not meant to fight them head-on. There are many monsters that are indeed lethal to fight head-on. For example, the Tarrasque has a history in Dungeons and Dragons as an extinction-level event and is capable of devouring all but the most powerful of parties, specifically engineered to taking it down. Many paries have tried over decades of ...


19

Your reading is correct, PCs have to make a save against every harpy's song individually. You've already quoted the relevant line: A target that successfully saves is immune to this harpy's song for the next 24 hours. It says "this harpy's song" specifically, not just "harpy's song" or even "this ability". And given the note about other harpy songs ...


19

The only thing that determines a creature's susceptibility to Lycanthropy is creature type. "Lycanthrope" is a template that can be added to any creature of the humanoid or giant types. There are no other requirements for the template, though one can only contract the Lycanthropy affliction from a lycanthrope within one size category of the target. To ...


19

Nothing about a disguised doppelganger clues in adventurers that the creature's actually a doppelganger; such a tell would defeat the creature's purpose. However, even low-level adventurers have access to spells and special abilities that can detect a doppelganger. The spell detect magic The question says the spell detect magic is unavailable; I've ...


18

It is not a poison attack. Nowhere in the power description is the word poison mentioned. True, it does act a bit like some other poison effects, but without the mention of the keyword "poison" it's hard to see how this could be interpreted as a poison that would be curable by Lay on Hands.


17

Solars are not cognate to pit fiends Solars are angels, or aasimon, beings of generic goodness and service made and invested with power by the gods but independent of them. They have no canonical counterpart in Law, Chaos or Evil. They are so powerful because they are the highest non-proxy, non-avatar servants of the gods themselves. Planetars and devas ...


17

The HP listed is the average hp. You can either take the average HP as shown or roll the hit dice manually. From the pfsrd (link): hp The creature's hit points, followed by its Hit Dice (including modifiers from Constitution, favored class levels, creature type modifiers, and the Toughness feat).


17

No. In the description you posted, it says "the beetle sheds bright light in a 10-foot radius and dim light for an additional 10 feet." This is an absolute statement like racial traits such as darkvision. The beetle sheds bright light, and has no say in the matter. Similarly, elves have darkvision absolutely and cannot turn it off.



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