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2

There ae two pieces of evidence in the citation which indicate that the answer is no. natural aptitude that is reflected by higher-than-average ability scores The character needs not just aptitude but natural aptitude. In D&D natural typically contrasts with magical, and this looks like a pretty clear statement that enhancement of ability scores ...


1

Multiclassing Multiclassing allows you to gain levels in multiple classes. Doing so lets you mix the abilities of those classes to realize a character concept that might not be reflected in one of the standard class options. With this rule, you have the option of gaining a level in a new class whenever you advance in level, instead of ...


6

There is nothing in the PHB or DMG that I can find that indicates that this is not possible. However, because of this fact, this is a conversation you need to have with your DM. It's possible that in the campaign he envisions, there would be severe complications, it's possible that there won't be. But only he can determine whether or not this is a good ...


-6

By RAW you must meet the prerequisites without magic. However, I have known DMs that allow it with the knowledge that if you lose the item or it is removed you lose the abilities gained from the new class until your ability is returned to the appropriate amount. If your DM is more flexible with the rules you can ask his preference.


1

Check out Shou Disciple from Forgotten Realms - Unapproachable East. It's a 5 level class, full BAB, awesome buff to UA dmg, and you can take it at 4th going straight monk (+3BAB and Jump 8). I'm not sure it's worth all 5 levels, but has some real advantages at low levels.


-1

Prestige classes are meant to be homebrewed, the 3.5 DMG - and moreso the DMG 2 - is very clear about that. They're a way to integrate narrative and mechanics. Say for example you have a forest-dwelling race who are master archers. You can (and probably should) make their favored class ranger, yes, but you can also make a prestige class for them that ...


2

You are correct about the number of spells, but remember that your Key Modifier becomes your spellcasting attribute for both, which is the lower of Int and Chr (13TW pg 105), so while the character has access to more spells, they are likely casting them poorer than a single-classed character. They will also always lag a level behind a single-casted caster ...


1

Create your classes as lists of bonuses and lists abilities. For a multi-class character, you get the average of the bonuses, and pick some abilities from class A and some from class B. If not all abilities are equal, you get N choices from class A/B sublist 1 and Y choices from class A/B sublist 2. Going back to AlexP's Ragebear/Stickyfingers example: ...



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