New answers tagged narration
Use "Yes, and..." or "yes, but..." Reacting quickly is perfectly sensible! However, it shouldn't mean that no-one else gets to find out what's going on. If the wall collapsing is primarily narration and wasn't going to trap the players anyway, I would go with something like: GM: You hear a cracking sound- PC: I dive out of the way. GM: OK. The collapsing ...
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