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Use Marvelous Initiative This strategy is a formal rules-based implementation of basic "turn-taking" etiquette. It is probably only necessary if your group really likes rules, or as training wheels toward the group figuring out its own conversational rhythms. I haven't tried this with freeform conversational RP, but it's worked well in Fate where tense ...


13

Release the Wombat of Discourse! This is my default strategy for the first time a group starts talking over each other so much it hinders play: I bring a stuffed animal to the session, and name it The [Animal] of Discourse. The GM may speak at any time, but only the player with the Animal can talk. They pass the Animal amongst themselves however it suits ...


21

Setting Expectations Whenever I as GM am dealing with multi-PC/NPC conversations, I first remind my players that I am a single-thread processor and can therefore only handle one conversation at a time, then proceed to deal with them one at a time as appropriate for the configuration of speakers. 1. One-to-Many Conversations The easiest way to handle this ...


2

The NPC mage is essentially a level 9 wizard. Whether you use that or roll up a whole class really just depends on whether it's necessary for the campaign. If your NPC isn't meant to fight either alongside or against the players, then using the simple Mage stat block will be sufficient. On the other hand if you intend for him to be a major opponent and/or ...


3

If he is going to be the leader of your PCs, I would start him off as a Mage from the MM with the dwarven traits from the PHB, adding the stat increases to the Mage stats. If you don't feel like recalculating the base HP due to the increased Con, I would just take the max HP of the Mages. If you go the Mountain Dwarf route, put him in a breastplate or scale ...


7

You have two options (and hey, they're the ones you mentioned in your question!), and it sort of depends on what exactly you're wanting to do. First and foremost, most likely the advice I give here is only any good until we see the full NPC creation rules in the DMG where hopefully there will be much easier shorthands than what I'm going to suggest. The ...



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