Tag Info

New answers tagged

0

White Dragon Wyrm(250ft fly speed), Feat(Run for x5) + feat(Impv. Flight) "Races of the Wild" + monk 20 lvls for +60ft "PHB I" + Haste = 310x5 = 1,550ft flying. Awakened Cheetah(Sprint 500ft), Feat(Run for x5) + monk 20 lvls for +60ft + Haste + freedom of movement = 2,950ft along the ground. Xeph(+10) level 20 monk(+60), feats (run)+(speed of though) + ...


1

OK, this is a melee heavy party outside of the cleric. The scout, scoundrel and Paladin will likely always want to be in melee range (or just out in the case of the Scoundrel). You and the Scout will be trying to charge someone every round. Your responsibility should be to remain in melee for the scoundrel's chosen target so the he has someone to flank ...


0

Optimize for damage Assuming your Ranger(scout) party member built right he took aspect of the ram, a stance which allows him to prone an enemy as a free action after a successful charge attack. Since the scout is an essential class much like yourself he should be knocking 1 enemy prove almost every round. The scoundrel should be able to work with that or ...


0

Personally, I'd take 4 levels of fighter to max out your necessary martial feats( ie. exotic weapon proficiency Bastard Sword or possibly Dwarven War-axe for max damage, Improved Initiative is always a juicy choice, Shield Specialization or Combat Expertise provide further AC to help survive in those long, daring battles, and never forget Weapon Focus and ...


7

No. The Melee Training feats modify your melee basic attacks only. The rogue's Riposte Strike power explicitly says to make a strength attack versus AC that does 1W+str damage. If it said to make an MBA then Melee Training would convert it to whatever ability modifier you want, but it doesn't. It's explicitly designed that way to keep non-strength rogues ...


0

It depends on the exact wording of the Goliath's Powerful Build, which I believe states that they count as Large whenever it would benefit them. Since counting as Large for the purposes of Monkey Grip benefits you, they would stack.


3

I'm probably bumping an old question here, but I figured I would throw this in to help anyone who may come here looking for similar help. Look into purchasing, finding, or stealing any of the following: (Although they're all a wee bit expensive, from 1000-2000 gp for a +1 bonus, they help. Plus, they're in the PH.) -Bracers of Armor. These give an armor ...


8

The off-hand attack is a single attack at your full BAB. You then need to factor in the penalties from 2-weapon-fighting (as explained in the manual). For example, when fighting with an off-hand light weapon, a BAB of +9/+4, the 2WF feat and no other bonuses from abilities, magic, other feats or weapons, it would be +7/+2 from your main and +7 from your ...


13

No, they do not stack. The reason they don't is that both the racial trait and the feat reference your normal size category. Powerful Build: A Goliath can use weapons designed for a creature one size larger without penalty Monkey Grip: You can use melee weapons one size category larger than you are In the case of a Goliath with Monkey Grip, ...


2

Credit where Credit is Due: http://community.wizards.com/go/thread/view/75882/27050849/What_Is_Yours_Can_Be_Mine:_A_Thiefs_Handbook I largely use the char-op forums on WOTC's main site. The parent post which contains all up-to-date char-op guides is here: ...


2

Important Note: Despite the fact that you're "half" cleric (depending on how one defines half, in the case of a character like this), your job is to be a striker. Early on you'll grab a few cleric powers; this is because, as a hybrid, you're required to take them. It's actually quite viable to grab a couple early gems from the cleric list and then never take ...


-1

Based on my experiences playing a hybrid character and building hybrid characters It is such a trap. It's a trap for a very simple reason: you're trying to do two different things with your character. I agree that there are synergies, but the tactical environment of the battlefield will pull you in multiple directions. While there are some, very ...


5

The Good domain allows you to cast spells with a +1 caster level. While by itself, the power is hardly impressive, it has excellent synergy with the Aligned Spellcaster ACF (DR357). You sacrifice gaining a familiar to add the [Good] descriptor to all of your spells (in addition to a further CL bonus vs evil aligned/subtype creatures). This means that every ...


0

Dominant Ideal Mind’s Eye The Dominant Ideal ACF for Ardents reduces the Metapsionic cost by 2 PP, and eliminates the need to expend Psionic Focus, when manifesting powers from the chosen Mantle. This is extremely powerful, especially with the Mantle Substitution options also suggested in that article. Midnight Augmentation Magic of Incarnum ...



Top 50 recent answers are included