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Disarm The Disarm maneuver is the most accurate way to depict a strike against the weapon within the existing system as indicated by the following line. Weapons with wooden components that are the target of a Disarm Maneuver by weapons with a steel blade may be broken, at the GM's discretion. Obviously your GM can use his own discretion to extend this ...


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Variants are generally not fully developed rules, more akin to fairly comprehensive idea suggestions. You are always going to have to massage variants a bit more than other rules to get them to fit; supplements written after the variant, for example, will almost-never take that variant into account (though it may consider earlier supplemental material, and ...


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I do not recall there be rules about breaking items in the core book (and I do not have it with me) however, I believe the way it would be handled would be via damage reduction and wounds. This is due to the following, from the book of earth: Groves of Stone Area of Effect: Circular barrier 15’ in radius ... It entreats the Earth spirits to draw an array of ...



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