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3

Well, it looks like you're trying to find a cross-edition answer, but that is going to be really hard to pull off becuase game design philosopies changed over the years and some of your examples clearly show so (and this should answer your last question properly). In D&D 4e, radiant and necrotic are just two different types of damage, just like fire ...


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Based off of DDAL1 modules... The Table: \begin{array}{l c l} \text{Total GP Expended} & \text{Level} & \text{(Expenditure for next level)} \\ \hline 0 & 1 & (700) \\ 700 & 2 & (1,000) \\ 1,700 & 3 & (1,350) \\ 3,050 & 4 & (1,850) \\ 4,900 & 5 & (2,500) \\ 7,400 & 6 & (3,500) \\ 10,900 & 7 & (...



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