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Unfortunately, CR is a rough estimate. As a general rule of thumb, you need to build your NPCs to be as optimised as the party, which is a couple of orders more optimised than what's found as a default NPC from the DMG. Anticipate spending a few hours per NPC per round you expect them to survive. Use this handbook index to build each of your NPCs. ...


My current campaign also has six players, some of which are similarly powerful (the party Rogue/Shadowdancer/Swordsage can cap out at 200 damage per turn if she can land all six sneak attacks). But I can challenge them. Lets take a look at each party member and a few ways to fight them: Fighter 9/Barbarian 1/Bear Warrior 2. First of all - you said his ...

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