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13

Mage armor, like virtually every buff spell, has a duration. It lasts for its duration, or until dispelled. Mage armor doesn't end because its target became unconscious. It continues to apply even WHILE they are unconscious. An unconscious, prone, mage armored target is still four AC points harder to hit than the same target would be if not mage armored. ...


9

Pathfinder http://www.d20pfsrd.com/classes/core-classes/druid#TOC-Wild-Shape-Su- A druid loses her ability to speak while in animal form because she is limited to the sounds that a normal, untrained animal can make, but she can communicate normally with other animals of the same general grouping as her new form. (emphasis mine) At 6th level, a ...


5

http://www.d20pfsrd.com/classes/hybrid-classes/swashbuckler#TOC-Deeds Opportune Parry and Riposte (Ex) : At 1st level, when an opponent makes a melee attack against the swashbuckler, she can spend 1 panache point and expend a use of an attack of opportunity to attempt to parry that attack. The swashbuckler makes an attack roll as if she were making an ...


4

Check out 3.5 Unearthed Arcana's ritual spellcasting. It works marvelously under E6, since the skill bonuses don't yet reach overpowering levels and the 30-ish difficulties are yet near-epic. One of the example incantations there is the plane shift to a predefined plane. It has a casting time of 60 minutes and requires six successful DC 20 checks of two ...


4

You are correct in assuming the stronghold builder's guide contains the information you are looking for. It has information on the costs of building below ground, including successive costs for deeper layers, and the difference between turning a cave of appropriate size and shape vs new excavations. The Stronghold Builder's guide is 3.0, but with the ...


4

First of all, I always assumed Bonus=Benefit in the context of solo tactics. Anything else didn't even occur to me. Regarding your question, the FAQ offers a precedent for Benefit = Bonus in the context of Outflank's secondary ability. Benefit: [...] In addition, whenever you score a critical hit against the flanked creature, it provokes an attack of ...


3

Except as described elsewhere, the creature retains all other game statistics of its original form Because with alternate form, The creature gains the physical ability scores (Str, Dex, Con) of its new form. It retains the mental ability scores (Int, Wis, Cha) of its original form. I would come to the conclusion, that as long as the new form was ...


2

You are correct. The only restriction on what creatures can be targeted with Smite Evil is that the paladin must be able to see the creature to be targeted. Another way of phrasing that restriction would be to say that the target must be within line of sight. The line of sight rules state: A line of sight is the same as a Line of Effect but with the ...


2

Ultimate Rulership by Legendary Games is designed as an expansion to the kingdom building rules in Pathfinder's Ultimate Campaign. It has a section on building a "Cavern City", which is the closest thing I know about. A cavern city is one built underground. Common among dwarves, drow, and similar deep dwellers, surface kingdoms can establish cavern ...


2

I actually did a similar thing in my last campaign. This requires access to the druid spell list, so it might not work for you depending on which divine spells you can cast. It also may require some cooperation from your DM. Stone Area If the area you are constructing your base in is already rocky then you can simply use the 2nd level spell Soften Stone ...


1

You can cast domain spells in your arcane slots with just Mystic Theurge, you don't need the other stuff. If you have a level in arcanist, you can use it just as you say. Be aware you cannot use it with your cleric spells, even cleric spells prepared in Arcanist slots, as the arcanist ability applies only to spells prepared as an arcanist (even if they are ...


1

First, I'd like to say that this kind of oversight and poor editing is common in the Mythic rules, and it's likely that whoever wrote the Mythic Spellcasting rules wasn't thinking about retraining spells when they wrote the feat and power. Thus, any ruling you make on this will likely be supported by at least one interpretation of the rules text. That ...


1

One answer not mentioned is dreams. In many game cosmologies dreams exist as real places and are viable places to travel to. Be careful though, if you make your base in a dream Night Hags and other monsters could attack. Pathfinder gives a very simple and easy way to travel to a dream you've created via the Diadem of Nod. Most probably there are more ways ...



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