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35

Tasting isn't quaffing. Chances are he didn't gargle the potion to get a feel for what was in it, he got a bit on the tip of his finger and then rubbed it on his tongue. He would be able to tell from just a bit of a taste that no this is not a potion ow why is my tongue burning. If he explicitly states that he sucks the potions down like a vacuum cleaner ...


25

Malignant poison reads As a full-round action, the alchemist can increase the save DC of any poison by 4 and increase its duration by 2 frequency increments (for example, large scorpion venom lasts 8 rounds instead of 6 and drow poison lasts 4 minutes instead of 2). Additionally, malignant poisons take effect immediately and do not have an onset ...


23

If he explicitly swallows "a gulp" of draconic acid (presumably analogous to Black Dragon breath) then yes, he's very very dead. That falls into the "inescapable death" situations described in the core books (trapped in a pit with the roof descending to crush you, drowning in an acid pool etc.). Human stomach acid has got nothing on the kind of magical-...


21

Your GM was right... technically... and depending on the details. And he was right for a reason other than the one he gave. Your explanation of the situation could be interpreted in two ways. When you say: "When I affected an enemy with it, my GM succeeded the 1st save" ...if you meant the enemy had already failed a save before the GM made his 1st ...


14

It is not per se defined as evil in the rules. However, it is often considered evil by normal people in the game world and certainly is considered dishonorable by those who worry about honor. Relevant references: Poisoner rogue archetype: "Some consider poisoning an evil act. The poisoner knows poison is just a tool toward an end..." Alignment: "......


12

The DMG pp. 257-258 has a bit of what you're looking for: descriptions of fourteen sample potions, with damages and costs. A few individual descriptions contain enough detail to make (some) ingredients obvious--see Carrion Crawler Mucus and Serpent Venom, for example. As for crafting poison... During downtime between adventures a character can use the ...


12

It is a bit unclear what do you mean by the word "affected". If you just delivered poison, then your DM was right. In this case his NPC's first save would be to not be poisoned at all. He doesn't need to make more than that one save no matter what type of poison you use. Check the bottom of this page for "How Do Poisons Work?" summary. But if his NPC ...


12

The DM is in his right to say that, but he should discuss it with you or make it clear that this kind of house rule exists beforehand That said, did he specify why it "doesn't make sense"? The poison having 2 saving throws serves to make it harder to resist, so it actually does make sense that those two dice rolls are in place. To directly answer your ...


12

As you stated in your question, this is a creature ability, not a weapon bonus. You can think of this as an elite fighting style where the drow are trained to keep their weapons poisoned as part of the fighting style by whatever theatrical method you choose. Perhaps the elite drow keep the outer layers of their greaves soaked in this poison, and after each ...


10

Poisons usually only have a chance to affect a creature twice Most poisons have an initial damage (often before a slash or on a table like the 1d4 Strength from the venom of Medium monstrous spider) and a secondary damage that's dealt 1 min. later (often after a slash or on a table like the 1d4 Strength from the venom of Medium monstrous spider). Poison ...


10

It's actually very difficult to drink real acid, unlike poison or household detergents. At 8:52 this person accidentally drinks the glass with sulfuric acid and immediately spits it out. He ends up with 2nd degree burns in his mouth, but is alive. "I take a single gulp." does not mean that he swallows it while his mouth is already burning, especially not as ...


10

No, if these attacks were meant to inflict the poisoned condition they would specify. For example, the Sprite has an attack that does this: Shortbow. Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its ...


8

P.258 of the DMG describes Drow Poison as one of their poison examples. So "why don't Drow in 5e, from the lowest pleb to the highest priestess, use poison?" They do, as mentioned in the Monster Manual, and in Out of the Abyss: (possible PC spoilers)


8

The basic poison found in the PHB can be bought, created, and used like any other mundane item. The Adventurer's League Player's Guide allows you to use almost all PHB rules. D&D Player’s Handbook™ (all rules except rolling ability scores and hit points, some alignment restrictions) The Adventurer's League FAQ specifies that you can only use DMG ...


7

The absence of evidence is not the evidence of absence. In this case, at least, the above is true. Since the wording for wild shape does not explicitly say conditions are removed/dispelled, and disease is a condition, that condition is not dispelled upon shifting back. It can then be surmised that status affects such as poisoned, blinded, etc, are also not ...


7

First of all the process does not state that it cannot accept its own product as an input. In order for the product not to be a valid input, it would need to specifically exempt it, as it also specifies both that the process works on any poison that comes in doses (not exempted, of course) and that the end product is such a poison. Next, the ability does ...


7

So, I'm not going to pretend it makes sense, but as far as RAW is concerned, you reduce the poison damage too, and you have to reduce the total damage to 0 in order to catch the arrow. Deflect Missiles looks like this: Deflect Missiles: Starting at 3rd level, you can use your reaction to deflect or catch the missile when you are hit by a ranged weapon ...


7

Its in the monster manual Page 126 : "Elves - Drow" In particular, read the paragraph "Poison Predilection" Basic drow have poison on their crossbow bolts, higher challenge rating drow also have poison damage with their sword attacks. They use poison all around, and this poison is capable of inducing paralysis rather than sleep.


5

Making Better Poisons I recommend taking a gander at Arsenic and Old Lace, a poisoner's handbook written for 3.5 DnD. While the poisons rules were changed alot in the creation of Pathfinder, it will be a handy guild for thinking of things you can make poison out of, their effects, and a relative pricing schema. Whether you want to stun, sicken, nauseate, ...


5

Dealing damage to multiple ability scores simultaneously probably requires a discovery The alchemist archetype eldritch poisoner's supernatural ability arcanotoxin says, in part, that… At 1st level, an eldritch poisoner must choose whether her arcanotoxin deals Strength or Dexterity damage. At 3rd level and every 2 alchemist levels thereafter, she can ...


4

Does the con loss have a doubled effect since it will both reduce the point at which you die and reduce your hp? For each 2 points in CON lost, the max HP will reduce by (CON penalty * hit dice). For example, if CON is reduced from 10 to 9, resulting in a -1 penalty, and the creature has 3 hit dice, the creature loses 3 hit points from both the max HP ...


4

The Eldritch Poisoner The Eldritch Poisoner archetype (from Black Markets) replaces the Alchemist's bomb ability with the ability to create a unique poison, arcanotoxin. This toxin can be created as a standard action and applied to a weapon as a move action (at level 1). It's also free. At every even-numbered level, you can upgrade your arcanotoxin. ...


3

In addition to the poison list here, which I assume is the one you have looked through, you can craft any poison in the game via a craft(alchemy) check (ibid). There are several with interesting effects, though almost all also deal ability damage and most require the ability damage to take effect for any special abilities to occur. Some interesting poison ...


3

They all use poison. Just read their stat blocks. Basic Drow and Elite Drow have a Hand Crossbow that does extra poison damage; if the target fails a save they are poisoned, and if they failed by 5 fall asleep as well. The elite, mage and priestess also deal extra poison damage on their melee attacks from their poisoned weapons. Page 127 Poison ...


3

Rules as written, the standard way to deliver them in combat is by using them as an injury poison. They're clearly designed for out of combat intrigue arbitrated by the GM. The Poison Vial of Distance allows ranged delivery of contact or ingestion poisons. Favored by assassins, this magical vial allows the application of poisons at a range of up to 30 ...


3

There is no reason you could not throw a contact poison, especially since some creatures spit their poison. If it touches bare skin, or an injured part of their body, yes, the contact poison would be effective. Poisons Contact: These poisons are delivered the moment a creature touches the poison with its bare skin. Such poisons can be used as injury ...


2

FROM YOUR LINK Inhaled: These poisons are delivered the moment a creature enters an area containing such poisons and do not usually have an onset time. For most inhaled poisons, 1 dose fills a volume equal to a 10-foot cube. A creature can attempt to hold its breath while inside the area to avoid inhaling the toxin. A creature holding its breath receives ...


2

Don't have the books to hand, from the wiki though: Keeping track of negative ability score points is never necessary. A character’s ability score can’t drop below 0. So while you wouldn't keep track of the negative strength the poison won't be healed and healing 1 strength point would only make the PC not helpless until the poison reduces their ...


2

The Universal Monster Rules on poisons says A creature with this ability can poison those it attacks. The effects of the poison, including its save, frequency, and cure, are included in the creature’s description. The saving throw to resist a poison is usually a Fort save (DC 10 + 1/2 the poisoning creature’s racial HD + the creature’s Con modifier; the ...


1

In the D6 Adventure book on page 80 under Stamina (Physique) it goes into how to handle poisons. To avoid the effects of a toxin (inhaled, ingested, or absorbed) or disease (encountered in any manner), a character makes a stamina roll. ( e first attempt after initial exposure does not count as an action; subsequent attempts to resist the toxin do.) ...



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