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9

So, first up, we need to make something clear: The (capital A) Attack action is a specific action defined on page 192 of the PHB. It lets you make a (lowercase a) attack, or multiple (lowercase a) attacks if you have the Extra Attack class feature. Volley is a specific action that lets you make as many (lowercase a) attacks as there are creatures within 10 ...


2

That depends heavily on your character and story. If you're hunting down one kindred who committed diablerie against a particular elder, a good question might be "Does this kindred know who committed the act of diablerie against elder Presley?" You shouldn't try fishing one the one Yes in a sea of Nos by asking if he committed the act himself, merely see if ...


-1

A power’s range is the maximum distance from you that the power’s effect can occur, as well as the maximum distance at which you can designate the power’s point of origin. If any portion of the area would extend beyond the range, that area is wasted. (Quoted from the SRD, emphasis mine) If you were to cast a fireball (i'm using a spell because I'm not ...


5

Errata for Dungeons and Dragons 3.5 was capricious, spotty, and often ill-conceived. The errata wand didn't touch this power, but Giving the power mental disruption a Range entry is an error It's common to find an effect that's been written, gone through the editorial process, maybe even been playtested, then printed, yet still contains errors spotted by ...


0

The range of the spell is just the maximum distance from you that a thing effected by the spell can be. Therefore, the spell effects everything within a 10 foot radius centered on you, as the area indicates. The range entry tells you that everything in that area can be effected; it does not give you the maximum possible distance to the center of the area.


3

Range Expressed in Feet Some powers have no standard range category, just a range expressed in feet. None of the other range categories fit. Personal would mean it only affects you, but Close, et al, could be centered elsewhere. There are other powers that use this same range descriptor. It just means the effect is centered on the psion but ...


5

No. Duelist's Prowess is a daily power that causes you to assume a stance. While in this stance, you can make an attack when certain conditions are met. The attack is just an attack; it is not a daily power, even though the ability to use it is granted by a daily power. You may make the attack as often as the trigger suggests (although it's an immediate ...


6

Trappings and Powers With the core rules as written, you choose your Trapping at the same time you choose your Power and there is no way of changing it after that point. If you wish to have a different Trapping for a Power you already have, then you need to get that Power again. As far as I can see, there is nothing that explicitly states this to be the ...



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