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There are a number of techniques people have used with the Mythic GM Emulator with some success: 1. Use Mythic to rewrite the adventure. If you want to play as a PC through the adventure but don't think you can separate player knowledge from character knowledge, try this option. Treat the module as rumors the characters may have heard, or dreams they may ...


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I would use passive perception to have them notice something is off with the flavorful description used above. If they search and find it, great! If they don't pick up on it, whoops! You provide the description, they decide what to do with it. That's role playing!


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If you're looking to make 1st level a bit less deadly, without having a huge impact as things move forward, you can try a few things. First, drop the number of enemies they're facing. That'll make the encounters easier up front without completely changing the adventure. Just because the encounter says '1d6 kobolds' doesn't mean you have to roll a d6 and ...


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In Shadows of Gallowspire, part 6 of the Pathfinder adventure path Carrion Crown, there appears a vampire human antipaladin 17, making it CR 19. Several other mid-level vampires are listed on the Web page Unique Monsters if high-powered minions are needed.


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Aside from the 3.5 Monster Manual's sample Elite Vampire (CR 15), the highest CR pre-generated vampire I could find for 3.5 is Expedition to Castle Ravenloft's Count Strahd Von Zarovich which is also CR 15. Despite him having the same CR as the one to which you are referring from Heart of Nightfang Spire, Strahd has the benefit of being balanced specifically ...



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