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46

Let me start by saying that this is a well-known potential "fallacy" in the settings/rule interaction Human Level 1 Fighter: "Let me get this straight. You're a hundred and twenty." Elf Level 1 Fighter: "Right." Human Level 1 Fighter: "And I'm sixteen." Elf Level 1 Fighter: "Right?" Human Level 1 Fighter: "And we're equally skilled even though ...


37

Elves don't get their first character level until age 120. That means they spend a lot of time until then doing... well... something. If we look at humans and what they learn in their first 15 or so years, we can come to quite a range of different subjects. As toddlers, we learn to communicate. This takes quite a few years to do proficiently. Making ...


26

Constitution is everyone’s second-most-important ability That’s it, that’s all it comes down to. There are elf subraces without a Constitution penalty; those are fine. But for “Elf” race, and most elven subraces, you get −2 Constitution, and that’s just terrible. Even if Dexterity is your most-coveted ability score, you can get +2 ...


24

Yes they do: Elf Blood: Half-elves count as both elves and humans for any effect related to race. -PRD Half-Elf Racial Traits


22

Well, Wizards released an entire web enhancement devoted to cats as an April Fools article, which has a lot of cool options for cats. It does have at least one “playable” cat (Cheshire Cat, to be exact), but it’s not really a very playable option because it has LA +3. If it lost the DR, toned down the ability score bonuses a bit, it could ...


22

Half-dragon Someone who has strong draconic ancestry, e.g. half their ancestry (one parent, or child of two half-dragons, whatever; someone who was, strictly-speaking, a quarter dragon or eighth dragon might still be modeled with the half-dragon rules). Literally is a dragon, in game terms and in fluff terms, though with a roughly humanoid body shape. ...


18

If your GM doesn't mind, there's no reason why a centaur couldn't work. You'd want to keep him roughly balanced with other races; 4e doesn't really have the same concept of monster levels as 3e did, so he needs to be on par with other races from level 1 onwards. Building Your Own Based On Another Race Each 4e race gets +2 to two stats. For the centaur, I'd ...


18

3.5 elves are both woodsy and civilized, wild and cultured. Elves are short and slim, pale-skinned with dark hair and green eyes (but no facial hair). Elves "trance" instead of sleep, and they live more than 700 years. But the 3.5 PHB1 reveals a fundamental problem with elves which just gets worse as the edition continued to talk about them in other books. ...


18

Yes High Elf simply states: Cantrip. You know one cantrip of your choice from the wizard spell. While cantrips are described as: Cantrips A cantrip is a spell that can be cast at will, without using a spell slot and without being prepared in advance. Repeated practice has fixed the spell in the caster’s mind and infused the caster ...


18

There is no hard rule about alignments and classes, or classes and races. The book specifies generalities, and also gives counter examples. For example, in the Paladin class under the Oath of Vengence Tenets (page 88 of the Player's Handbook), it says that Oath of Vengence Paladins are often Neutral or Lawful Neutral in alignment. A neutral good tiefling ...


18

You would have four cantrips. The general rule is that features from your race, class, archetype, or whatever, are additional to one another. Features do not stack only when explicitly noted by the rules.


17

There are some major advantages and major disadvantages to playing a large PC. Here are a couple I can think of right off the top of my head Advantages Access to Large weapons. This increases the weapon die size by one. As a defender they have the ability to draw in more targets there are 12 squares around them instead of 8. larger close bursts. defender ...


17

Small Races with Strength Bonus I’ve found three: Earth Mephling, Planar Handbook, +2 Str, Cha, −2 Dex, Int. Humanoid (Extraplanar). Gains a Burrow speed, a Breath Attack, a +1 Caster Level bonus on [Earth] spells. LA +1. Marrulurk, Sandstorm, +2 Str, +6 Dex, +4 Con, +6 Wis, +4 Cha. Yes, that is +22 in ability score bonuses, and yes, that is ...


17

Aasimar are addressed in Blood of Angels. "Women that carry an aasimar child report easy pregnancies and deliveries..." There's an entire page of info on Childhood, another on Adolescence, etc. They don't come out and say it explicitly but there's no sign of any time disparity; they are described as maturing to age 5-6 like other human kids and having some ...


17

Bluff Works - In Character (IC) Only So long as Elan and Human are indistinguishable at a glance, Bluff will do what you need. If they're obviously different just by looking, you'll also need Disguise or magic. The harder part is keeping it a secret Out of Character (OOC). If you don't want the other players to know, then you'll have to take some extra ...


17

Reskin Razorclaw Shifter to be Lizardfolk First and foremost reskins/refluffs of existing classes/races/etc. work really well in 4e because everything works off of mechanical keywords. Thus you are free to rename and redescribe a mechanical something as a very different story something without affecting the game in any real way. Razorclaw Shifters stand ...


16

Yes. The best "playable" undead race is the necropolitan, found in (I believe) Libris Mortis. The link has the stats, not reproduced here because of potential copyright violations. This template is the best choice for a PC because it has no level adjustment, merely causing the character in question to lose a level. Therefore, any build is possible with this ...


16

Player's Handbook 3's race entry for Minotaur depicts one male and one female minotaur. Also note that they clearly specify male and female name examples. Player's Handbook 3 p. 102 depicts a female minotaur in the Runepriest section. Primal Power p. 109 Warden paragon path Emerald Guardian depicts a female minotaur. Dragon Magazine #389 p.32 Winning ...


15

In Spelljammer and Planescape there's the "Mercane" (aka "Arcane" in pre-3e writeups) that are interstellar and interplanar magic merchants. They have writeups in the Manual of the Planes and the Epic Level Handbook and are in the d20 SRD.


15

Not really, no. Being size small has few, if any, direct benefits. Theoretically the small races (halfling, gnome) receive sufficient other benefits to balance out being size small, but it's primarily a sacred cow from 3rd edition (note that dwarves are not size small). With minor situational exceptions: Weapons with the Goblin Totem enchantment give an ...


15

Yes, Rakshasa player characters are supported! ...sort of. The Monster Manual (page 212) has the typical monster manual "RAKSHASA AS CHARACTERS" racial stats block: they start play as level 14 characters (7HD and a +7 LA) with an effective seven levels of sorcerer built into the character (future class levels of sorcerer stack with the racial levels). ...


15

NO! All racial limits are turned off in 4e for classes. There are no restrictions for who or what you can be based on race. There are some slight limits based on alignment, but those don't mean much and have little mechanical impact so they can safely be ignored.


14

Yes, there is a benefit: You have your small race's benefits! In just asking about playing a small character, you're leaving out something important: you don't play a small character, you play as a small race and have their unique benefits! You get to be a Kobold (+2 Con, and +2 Cha or Dex), with some bonus survival abilities and a racial Encounter ...


14

From the Unofficial Pathfinder FAQ (Q: Do Elves Trance?), quoting Creative Director James Jacobs: Elves not sleeping is indeed relatively setting specific, and while trances are in Elves of Golarion, it's something we'll honestly probably be moving away from in Golarion. We've done a fair amount to reimagine our elves, and by having them sleep (or at ...


13

Yes. You can fit into smaller places than other characters. If the party needs to take cover from arrows or dragon's breath or poison rain, you can get into safe places that no one else can fit in. You can also get into smaller tunnels, ducts, tubes, etc. than anyone else. There might be a pipe leading into a castle that's too small for a human to crawl ...


13

Yes, Calistar now has an Origin of Shadow. The Rules Compendium p60 defines origin. It doesn't say it explicitly, but the implication is that creatures normally only have one origin, much like they have one level, one race. The flavor text in Dragon Magazine #387 also strongly favors this interpretation, it says that to take this feat a character needs to ...


13

I would interpret that specific case as "Your origin changes to shadow..." He is a shadow creature, and no longer a fey.


13

The Book of Erotic Fantasy (a d20 third-party supplement) has a large table detailing the ability to crossbreed between many of the common species. This is a list based on the gnomes' entry. Gnomes are actually one of the most restricted species in the table. They are basically only able to crossbreed with the races that can crossbreed with everyone. As ...


13

The Legend system has something akin to what you describe. All characters are built from class templates, which themselves contain three "tracks" that represent the progression of different sets of abilities. Characters may swap out tracks from the core class to achieve a kind of multiclassing. When playing one of the six "standard" humanoid races in ...


13

Probably the only "true" answer here is that it's handwaved because the rules are there to create a game that makes sense for the players, but that's not a very fun answer. So... ...elves stay among other elves well into their second century and don't go out adventuring; in fact, like humans, many never go adventuring, so even elves nearing their 700-year ...



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