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16

You will no longer have the template at all. That is, none of its features, whether from type (Undead), subtype (incorporeal), or the specifics of the template. You also no longer count its LA against your effective character level. Specifically, under the Undead traits in the Monster Manual: Resurrection and true resurrection can affect undead ...


10

Yes you can The rules for wildshape clearly state that you retain any benefits of features from your race if the new form is capable of using them. Since the Relentless Endurance feature does not implicitly or explicitly require any particular body parts (hands, for example) I see no reason why it should not be retained. The rule on reverting says you ...


10

Yes, the Savage Attacks ability will work while Wild Shaped. Wild Shape allows you to use your racial features: You retain the benefit of any features from your class, race, or other source and can use them if your new form is physically capable of doing so. Savage Attacks kicks in when you get a critical hit with a melee weapon attack: Savage ...


8

No. Spells Known is a part of the Spellcasting or Pact Magic features. Any spells granted from other features do not count against this limit, unless explicitly stated.


4

Ordinarily, yes. An undead creature who is destroyed and then resurrected doesn't come back as an undead creature: it comes back as whatever it originally was, not as the undead creature. Nothing prevents it from becoming the same kind of undead again, of course, if the opportunity arises. The Ghostwalk campaign setting (initially published for 3e, but an ...


3

By looking into the inner workings of PCGen, I have manage to cobble something together that seems to do the trick. However, this answer is in no way comprehensive, but meant to serve as a guide on how to patch your own homebrew stuff. For more information about working with Homebrew files, I suggest looking into the documentation (Help -> Documentation, ...


2

RAW: Yes Because Relentless Endurance requires that you hit 0 hitpoints to function, because wildshape has specific rules for hitting 0 hitpoints (meaning you can actually hit 0 in wildshape), and because your race feature still applies, you can use your Relentless Endurance to stay in wildshape once per long rest. This is no different from every other ...


2

Since the drow racial abilities synergize well with being a Charisma-based caster, sunlight sensitivity is not such a harsh penalty as it might seem initially. You can get around the penalty by playing a caster with cantrips and spells that do not require an attack roll, but use a saving throw instead, and use those when under the penalty. As an example, a ...


1

The profound effect of this is that in direct daylight, Drow can never have advantage on attack or perception rolls. They are always cancelled out by any disadvantage. For example, a Drow Rogue could never sneak attack in direct daylight. Flanking, helped, invisible, hiding, enemy restrained...all of the above? Still no advantage.



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