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-4

Beastmaster is good when you can get creative and use your animal companions for non-combat utilities. Case in point is Flying Snake, it has poison attack, flying, and in small category. Use it to kill the BBEG in his sleep, profit !


3

By a strict interpretation of the rules, in a very game-oriented way that is kind of hard to explain logically as the behavior of a real animal, the companion only attacks when you use up your own action to command it to do so. At higher levels, you get to basically share your own extra attacks, but it's not a net win. That makes beast companions ...


4

The basic Fighting Style features seem reasonably powerful as second-level abilities, and the Hunter archetype has a lot of options that are quite strong (with Colossus Slayer probably being an easy favorite, and Escape the Horde being nice for combat mobility). The spells are pretty good too — it's easy to escape notice, but a minor version of Arcane Archer ...


5

As you state, there is no RAW precedent for the Beast Master's companion being able to make opportunity attacks. The PHB doesn't have any rules for what would've been "instinctual actions" in 4e. I can't find any words to backup the Beast Master's companion getting to make an opportunity attack. The designers however think its perfectly valid to rule that ...


14

Beastmaster is a bit of a trap The Hunter Archetype incorporates both the Hordebreaker and Giantslayer archetypes from the playtest into itself, letting players pick and choose their features as they level. Either way you build is a strong choice and the Hunter gets Volley or Whirlwind at lvl 11 which really ups their ability to deal damage to multiple ...



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